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Indiana Jones and the Emperor's Tomb is a 2003 action-adventure video game developed by The Collective and published by LucasArts for the Xbox, Microsoft Windows, PlayStation 2 and OS X. It features cover art by Drew Struzan. The game is an adventure of fictional archeologist Indiana Jones.
In 2020, a GitHub user named "satire6" uploaded two repositories containing full source code and assets from a 2010 build of the game. [241] [242] Tomb Raider II: 1997 2021 PlayStation Action-adventure game: Core Design: Source code was released on archive.org in 2021. [243] Tony Hawk's Underground: 2003 2016 Various Sports game: Neversoft
Digital download 10.3–10.5 Ancient Hearts & Spades: Toybox Games Card game Digital download 10.2–10.5 Ancient Secrets: Ancient Spiders Solitaire: Toybox Games Card game Digital download 10.2–10.5 And Yet It Moves: Broken Rules 2009 Puzzle Commercial ANDROID: Androkids2: Angel Devoid: Face of the Enemy: Mindscape 1996 Adventure/action ...
Apple II, Atari 8-bit, Commodore 64: 1980: ADL (Adventure Development Language) Cranston Manor: On-Line Systems: On-Line Systems Apple II, FM-7, PC-88, PC-98: 1981: ADL (Adventure Development Language) The Demon's Forge: Brian Fargo: Saber Software Apple II, IBM PC: 1981: Unknown (possibly ADL engine from Mystery House) Ulysses and the Golden ...
The Software Toolworks — Tigernaut: Beyond the Stars [62] Videoact V LC Videoact V LC Tomb Raider [63] Core Design — Ultimate Mortal Kombat 3: Advertized as 10% complete. [64] New Level Software Panasonic Varuna's Forces: Prototype exists but has not been made available online. [65] Accent Media Productions JVC Musical Industries: Walker ...
Sir Arthur Pendragon's main objective is to escape the tomb, the Great Sphinx, before all oxygen runs out. [1] To achieve this end, the player must navigate a series of chambers linked by corridors, solve logic puzzles and deal with hostile enemies by either avoiding or fighting them. The tomb has seven floors. [2]
Ultrasoft also acted as an exclusive distributor within the territory of Czechoslovakia for Domark and Ocean Software [4] game software houses based in the UK. Apart from computer games, the company also published a dozen or so non-game titles, mostly for learning foreign languages, as well as text, image, sound and music editors.
Soft goals can represent: Non-functional requirements; Relations between non-functional requirements; Non-functional requirements (or quality attributes, qualities, or more colloquially "-ilities") are global qualities of a software system, such as flexibility, maintainability, usability, and so forth. Such requirements are usually stated only ...