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  2. FBX - Wikipedia

    en.wikipedia.org/wiki/FBX

    The FBX can be represented on-disk as either binary or ASCII data; its SDK supports reading and writing both. While neither of the formats is documented, the ASCII format is a tree structured document with clearly named identifiers. For the FBX binary file format, the Blender Foundation published an unofficial specification, as well as a higher level unofficial spec (work in progress) for how ...

  3. MeshLab - Wikipedia

    en.wikipedia.org/wiki/MeshLab

    MeshLab is a 3D mesh processing software system that is oriented to the management and processing of unstructured large meshes and provides a set of tools for editing, cleaning, healing, inspecting, rendering, and converting these kinds of meshes.

  4. List of common 3D test models - Wikipedia

    en.wikipedia.org/wiki/List_of_common_3D_test_models

    Scene includes multiple models and light source. Many versions exist, but only one of them is considered the standard Cornell box; the color of the left and right walls is important. Suzanne: 2002 Willem-Paul van Overbruggen for Blender: Chimpanzee head, based on an orangutan from the movie Jay and Silent Bob Strike Back: 500 faces

  5. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    This article has multiple issues. ... FBX Other formats Web, mobile, and VR ... Quake III Mesh (MD3), Irrlicht irrmesh, Renderware, SMF: No

  6. Comparison of computer-aided design software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_computer...

    Export only 2D as DXF, EPS, PDF, SVG, HPGL, STEP; 3D wireframe as DXF, STEP; triangle mesh as STL, Wavefront OBJ, HTML (Three.js); NURBS surfaces as STEP No cost macOS: Windows: SpaceClaim Engineer by Ansys, Inc. 2D/3D hybrid Windows: Ansys 2023 R2 2023-07-05 Proprietary: Un­known en: Un­known Un­known Yes

  7. Geometry instancing - Wikipedia

    en.wikipedia.org/wiki/Geometry_instancing

    In real-time computer graphics, geometry instancing is the practice of rendering multiple copies of the same mesh in a scene at once. This technique is primarily used for objects such as trees, grass, or buildings which can be represented as repeated geometry without appearing unduly repetitive, but may also be used for characters.

  8. Qlone - Wikipedia

    en.wikipedia.org/wiki/Qlone

    Qlone exports directly to multiple 3D platforms including SketchFab, [17] i.materialise, [18] Lens Studio for Snapchat, [19] Shapeways and CGTrader. [20] Models can also be exported in different 3D formats for use in other 3D tools – OBJ, STL, FBX, USDZ, GLB (Binary gLTF), PLY, and X3D. [21] [22] 3D Face Capture with the Qlone App

  9. Polygonal modeling - Wikipedia

    en.wikipedia.org/wiki/Polygonal_modeling

    A polygon mesh of a dolphin In 3D computer graphics , polygonal modeling is an approach for modeling objects by representing or approximating their surfaces using polygon meshes . Polygonal modeling is well suited to scanline rendering and is therefore the method of choice for real-time computer graphics .