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This is an accepted version of this page This is the latest accepted revision, reviewed on 6 March 2025. 2014 video game 2014 video game The Sims 4 Cover art since 2019 Developer(s) Maxis [a] Publisher(s) Electronic Arts Director(s) Michael Duke Berjes Enriquez Jim Rogers Robert Vernick Producer(s) Kevin Gibson Grant Rodiek Ryan Vaughan Designer(s) Eric Holmberg-Weidler Matt Yang Artist(s ...
The Sims 4: Outdoor Retreat is the first game pack for The Sims 4, released on January 13, 2015. Outdoor Retreat focuses on outdoor camping, similar to a vacation in Three Lakes in The Sims 2: Bon Voyage, [12] [13] and that in the forest lots on Vacation Island featured in The Sims: Vacation. It includes a new destination, many new objects, new ...
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In Chapter 4, there is a texture dropout in the cut scene. In Chapters 4 and 5, the unlockable concept art videos do not play. There is a small vertical dotted line distortion on the right side of the heads-up display. [5] [15] Forza Motorsport: Microsoft Game Studios: Frame rate is lower and unstable if compared to the original experience.
MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson, more commonly known by "Veddge". The map is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.
The Sims FreePlay is a strategic life simulation game developed by EA Mobile and later with Firemonkeys Studios.It is a freemium version of The Sims for mobile devices; it was released for iOS on December 15, 2011, [1] released for Android on February 15, 2012, [2] released for BlackBerry 10 on July 31, 2013, and released for Windows Phone 8 on September 12, 2013.
[2] [4] Gamasutra said, "There have been few indie gaming success stories as big as Dwarf Fortress." [13] Wired magazine, following one of its updates, described it as an "obtuse, wildly ambitious work-in-progress [that] mashes the brutal dungeon crawling of roguelikes with the detail-oriented creativity of city-building sims." [64]
IGN awarded the PC version of The Sims 3 an 8.9/10, stating: "This is simply a better playing Sims experience, and once you experience the freedom to hit the town without hitting a load screen you'll be hard-pressed to go back to any of the earlier games. Blowing up the size of the game was certainly a risk, but it was a sensible and overdue ...