When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Midpoint circle algorithm - Wikipedia

    en.wikipedia.org/wiki/Midpoint_circle_algorithm

    A circle of radius 23 drawn by the Bresenham algorithm. In computer graphics, the midpoint circle algorithm is an algorithm used to determine the points needed for rasterizing a circle. It is a generalization of Bresenham's line algorithm. The algorithm can be further generalized to conic sections. [1] [2] [3]

  3. Gauss circle problem - Wikipedia

    en.wikipedia.org/wiki/Gauss_circle_problem

    Consider a circle in with center at the origin and radius . Gauss's circle problem asks how many points there are inside this circle of the form ( m , n ) {\displaystyle (m,n)} where m {\displaystyle m} and n {\displaystyle n} are both integers.

  4. Area of a circle - Wikipedia

    en.wikipedia.org/wiki/Area_of_a_circle

    The area of a regular polygon is half its perimeter multiplied by the distance from its center to its sides, and because the sequence tends to a circle, the corresponding formula–that the area is half the circumference times the radius–namely, A = ⁠ 1 / 2 ⁠ × 2πr × r, holds for a circle.

  5. Equivalent radius - Wikipedia

    en.wikipedia.org/wiki/Equivalent_radius

    The area-equivalent radius of a 2D object is the radius of a circle with the same area as the object Cross sectional area of a trapezoidal open channel, red highlights the wetted perimeter, where water is in contact with the channel.

  6. Radius of curvature - Wikipedia

    en.wikipedia.org/wiki/Radius_of_curvature

    Radius of curvature and center of curvature. In differential geometry, the radius of curvature, R, is the reciprocal of the curvature. For a curve, it equals the radius of the circular arc which best approximates the curve at that point. For surfaces, the radius of curvature is the radius of a circle that best fits a normal section or ...

  7. Roundness - Wikipedia

    en.wikipedia.org/wiki/Roundness

    Roundness = ⁠ Perimeter 2 / 4 π × Area ⁠. This ratio will be 1 for a circle and greater than 1 for non-circular shapes. Another definition is the inverse of that: Roundness = ⁠ 4 π × Area / Perimeter 2 ⁠, which is 1 for a perfect circle and goes down as far as 0 for highly non-circular shapes.

  8. Approximations of π - Wikipedia

    en.wikipedia.org/wiki/Approximations_of_π

    Pi can be obtained from a circle if its radius and area are known using the relationship: A = π r 2 . {\displaystyle A=\pi r^{2}.} If a circle with radius r is drawn with its center at the point (0, 0) , any point whose distance from the origin is less than r will fall inside the circle.

  9. Unit circle - Wikipedia

    en.wikipedia.org/wiki/Unit_circle

    Since C = 2πr, the circumference of a unit circle is 2π. In mathematics, a unit circle is a circle of unit radius—that is, a radius of 1. [1] Frequently, especially in trigonometry, the unit circle is the circle of radius 1 centered at the origin (0, 0) in the Cartesian coordinate system in the Euclidean plane.