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This is a list of chess openings, organised by the Encyclopaedia of Chess Openings (ECO) code classification system.The chess openings are categorised into five broad areas ("A" through "E"), with each of those broken up into one hundred subcategories ("00" through "99").
Algebraic notation is the standard method for recording and describing the moves in a game of chess. It is based on a system of coordinates to uniquely identify each square on the board. [ 1 ] It is now almost universally used by books, magazines, newspapers and software, and is the only form of notation recognized by FIDE , [ 2 ] the ...
The notation for chess moves evolved slowly, as these examples show. The last is in algebraic chess notation; the others show the evolution of descriptive chess notation and use spelling and notation of the period. 1614: The white king commands his owne knight into the third house before his owne bishop. 1750: K. knight to His Bishop's 3d.
Portable Game Notation (PGN) is a standard plain text format for recording chess games (both the moves and related data), which can be read by humans and is also supported by most chess software. This article uses algebraic notation to describe chess moves.
ICCF numeric notation is the official chess notation system of the International Correspondence Chess Federation. The system was devised for use in international correspondence chess to avoid the potential confusion of using algebraic notation , as the chess pieces have different abbreviations depending on language.
This is a list of chess openings that are gambits. The gambits are organized into sections by the parent chess opening, giving the gambit name, ECO code, and defining moves in algebraic chess notation .
Chess Informant pioneered the use of Figurine Algebraic Notation to avoid the use of initials for the names of the pieces, which vary between languages. Instead of the traditional names for the openings, ECO has developed a coding system that has also been adopted by other chess publications. There are five main categories, "A" to "E ...
Perhaps the most common type of chess software are programs that simply play chess. A human player makes a move on the board, the AI calculates and plays a subsequent move, and the human and AI alternate turns until the game ends. The chess engine, which calculates the moves, and the graphical user interface (GUI) are sometimes separate ...