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Snake (Finnish: Matopeli) [1] is a 1998 mobile video game created by Taneli Armanto as one of the three games included in the Nokia 6110 cellular phone.In the game, the player controls a snake in a playing field, collecting orbs which give the player points and make the snake grow in size while avoiding the walls and the snake's own longer body.
The Nokia 3310 is a discontinued GSM mobile phone announced on 1 September 2000, [2] and released in the fourth quarter of the year, replacing the popular Nokia 3210. It sold very well, being one of the most successful phones , with 126 million units sold worldwide, [ 3 ] and being one of Nokia 's most iconic devices. [ 4 ]
Snake (1998 video game) Snakes (N-Gage game) Space Impact; SSX Out of Bounds; System Rush This page was last edited on 30 December 2024, at 00:11 (UTC ... Nokia games ...
Known for its simple, user-friendly design and popular features like the game "Snake," the Nokia remains a beloved classic among tech enthusiasts. Today, it is celebrated for its iconic status and ...
The 1982 Tron arcade video game, based on the film, includes snake gameplay for the single-player Light Cycles segment, and some later snake games borrow the theme. After a version simply called Snake was preloaded on Nokia mobile phones in 1998, there was a resurgence of interest in snake games.
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Nokia 3310, playing Snake. A variant of arcade game Snake was preloaded on Nokia mobile phones. Graphics consisted of black squares, and it had 4 directions. It was programmed in 1997 by Taneli Armanto, a design engineer in Nokia and introduced on the Nokia 6110. [21] A few other games were included in the Nokia phones, but Snake was the only ...
The popularisation of mobile games began as early as 1997 with the introduction of Snake preloaded on Nokia feature phones, demonstrating the practicality of games on these devices. Several mobile device manufacturers included preloaded games in the wake of Snake's success.