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Osmo is a line of hands-on educational digital/physical games product by the company Tangible Play, based in Palo Alto, California.Osmo's products are built around its proprietary “Reflective Artificial Intelligence,” a system that uses a stand and a clip-on mirror to allow an iPad or iPhone's front-facing camera to recognize and track objects in the physical play space in front of the device.
This game is based on both the book The Magic School Bus Lost in the Solar System (from the classic series books) and episode The Magic School Bus Gets Lost in Space. The user flies the bus to their chosen planet and play experiments and click on things there. To win the game, the user has to discover the whereabouts of Ms. Frizzle.
V.Smile TV Learning System: Turn Game Time Into Brain Time! 3-8 years VTech: V.Smile TV Learning System: Learning is child's play! 3-8 years Concentra [citation needed] V.Smile Sistema Educativo De TV: Aprender é divertido! 3-7 years VTech: V.Smile Aprendizaje Interactivo Por TV ¡Aprender es un juego de niños! 3-8 years VTech: V.Smile ...
Students can learn to play classic piano, rock piano, or show tunes. [3] The Miracle system assesses the player's ability to create custom lessons. [ 4 ] Fun exercises were meant to make learning the piano seem less like a chore and more like playing a video game.
The game is a compilation of DJMax Portable (2006) and DJMax Portable 2 (2007) along with additional features. By decision of PM Studios, it is the only title in the DJMax series with a space between words "DJ" and "Max". A digital version of the game was released in 2010 on PlayStation Network, but later removed due to licensing expiration.
The first game, Madeline and the Magnificent Puppet Show: A Learning Journey was released for the 1995 holiday season, [96] and the ABC-TV premiere of the Saturday-morning cartoon The New Adventures of Madeline in September; [51] it was part of Creative Wonders software with Bump in the Night and Free Willy, video-game adaptions of ABC's 1995 ...