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  2. USB4 - Wikipedia

    en.wikipedia.org/wiki/USB4

    Version 1.0 defined 20 Gbit/s and 40 Gbit/s connections, the required support of USB 2.0 and USB 3.x connections at up to 10 Gbit/s with support for tunneling connections according to the PCIe 4.0, USB 3.2 and DP 1.4a specifications. Optional backwards compatibility to Thunderbolt 3 as well as Host-to-Host networking were also defined.

  3. Quick Charge - Wikipedia

    en.wikipedia.org/wiki/Quick_Charge

    Quick Charge 4 supports HVDCP++, optional Dual Charge++, INOV 3.0, and Battery Saver Technologies 2. It is cross-compatible with both USB-C and USB-PD specifications, supporting fallback to USB-PD if either the charger or device is not QC-compatible. However, Quick Charge 4 chargers are not backward compatible with Quick Charge. [7]

  4. USB - Wikipedia

    en.wikipedia.org/wiki/USB

    It supports 40 Gbit/s throughput, is compatible with Thunderbolt 3, and backward compatible with USB 3.2 and USB 2.0. [44] [45] The architecture defines a method to share a single high-speed link with multiple end device types dynamically that best serves the transfer of data by type and application.

  5. USB hardware - Wikipedia

    en.wikipedia.org/wiki/USB_hardware

    USB 3.x and USB 1.x Type-A plugs and receptacles are designed to interoperate. To achieve USB 3.0's SuperSpeed (and SuperSpeed+ for USB 3.1 Gen 2), 5 extra pins are added to the unused area of the original 4 pin USB 1.0 design, making USB 3.0 Type-A plugs and receptacles backward compatible to those of USB 1.0.

  6. USB communications - Wikipedia

    en.wikipedia.org/wiki/USB_communications

    The written USB 3.0 specification was released by Intel and its partners in August 2008. The first USB 3.0 controller chips were sampled by NEC in May 2009, [4] and the first products using the USB 3.0 specification arrived in January 2010. [5] USB 3.0 connectors are generally backward compatible, but include new wiring and full-duplex operation.

  7. Talk:USB4 - Wikipedia

    en.wikipedia.org/wiki/Talk:USB4

    2 Is this specification backwards compatible? 4 comments. 3 native USB 3.2 support? yes or no. 4 comments. 4 'Data transfer mode' paragraph conclusion is incorrect ...

  8. Do backwards-compatible consoles matter anymore?

    www.aol.com/2013/04/10/xbox-720-backwards-compatible

    A big question that lingered over the launch of this generation's consoles was that of backwards compatibility. With their chests puffed huge, showing off PlayStation 3 hardware that was still ...

  9. Backward compatibility - Wikipedia

    en.wikipedia.org/wiki/Backward_compatibility

    In compilers, backward compatibility may refer to the ability of a compiler for a newer version of the language to accept source code of programs or data that worked under the previous version. [8] A data format is said to be backward compatible when a newer version of the program can open it without errors just like its predecessor. [9]