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  2. Debugging - Wikipedia

    en.wikipedia.org/wiki/Debugging

    In engineering, debugging is the process of finding the root cause, workarounds and possible fixes for bugs.. For software, debugging tactics can involve interactive debugging, control flow analysis, log file analysis, monitoring at the application or system level, memory dumps, and profiling.

  3. Debugger - Wikipedia

    en.wikipedia.org/wiki/Debugger

    Winpdb debugging itself. A debugger is a computer program used to test and debug other programs (the "target" programs). Common features of debuggers include the ability to run or halt the target program using breakpoints, step through code line by line, and display or modify the contents of memory, CPU registers, and stack frames.

  4. 7 debugging techniques for developers to speed up ... - AOL

    www.aol.com/7-debugging-techniques-developers...

    Providing production support to an application is one of the most challenging aspects of software development. Developers are assigned to the maintenance team and work on patching bugs on the ...

  5. Rubber duck debugging - Wikipedia

    en.wikipedia.org/wiki/Rubber_duck_debugging

    In software engineering, rubber duck debugging (or rubberducking) is a method of debugging code by articulating a problem in spoken or written natural language. The name is a reference to a story in the book The Pragmatic Programmer in which a programmer would carry around a rubber duck and debug their code by forcing themselves to explain it ...

  6. Algorithmic program debugging - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_program_debugging

    Algorithmic debugging (also called declarative debugging) is a debugging technique that compares the results of sub-computations with what the programmer intended. The technique constructs an internal representation of all computations and sub-computations performed during the execution of a buggy program and then asks the programmer about the correctness of such computations.

  7. Software construction - Wikipedia

    en.wikipedia.org/wiki/Software_construction

    Software construction is a software engineering discipline. It is the detailed creation of working meaningful software through a combination of coding, verification, unit testing, integration testing, and debugging. It is linked to all the other software engineering disciplines, most strongly to software design and software testing. [1]

  8. Stepping (debugging) - Wikipedia

    en.wikipedia.org/wiki/Stepping_(debugging)

    As multiprocessing became more commonplace, such techniques would have limited practicality, since many independent processes would be stopped simultaneously. This led to the development of proprietary software from several independent vendors that provided similar features but deliberately restricted breakpoints and instruction stepping to ...

  9. Tracing (software) - Wikipedia

    en.wikipedia.org/wiki/Tracing_(software)

    Tracing in software engineering refers to the process of capturing and recording information about the execution of a software program. This information is typically used by programmers for debugging purposes, and additionally, depending on the type and detail of information contained in a trace log, by experienced system administrators or technical-support personnel and by software monitoring ...