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  2. Reverse engineering - Wikipedia

    en.wikipedia.org/wiki/Reverse_engineering

    The Tupolev Tu-4, a Soviet bomber built by reverse engineering captured Boeing B-29 Superfortresses. Reverse engineering (also known as backwards engineering or back engineering) is a process or method through which one attempts to understand through deductive reasoning how a previously made device, process, system, or piece of software accomplishes a task with very little (if any) insight ...

  3. Backward induction - Wikipedia

    en.wikipedia.org/wiki/Backward_induction

    In dynamic programming, a method of mathematical optimization, backward induction is used for solving the Bellman equation. [3] [4] In the related fields of automated planning and scheduling and automated theorem proving, the method is called backward search or backward chaining. In chess, it is called retrograde analysis.

  4. Backward chaining - Wikipedia

    en.wikipedia.org/wiki/Backward_chaining

    Backward chaining is implemented in logic programming by SLD resolution. Both rules are based on the modus ponens inference rule. It is one of the two most commonly used methods of reasoning with inference rules and logical implications – the other is forward chaining. Backward chaining systems usually employ a depth-first search strategy, e ...

  5. Inverse kinematics - Wikipedia

    en.wikipedia.org/wiki/Inverse_kinematics

    Forward vs. inverse kinematics. In computer animation and robotics, inverse kinematics is the mathematical process of calculating the variable joint parameters needed to place the end of a kinematic chain, such as a robot manipulator or animation character's skeleton, in a given position and orientation relative to the start of the chain.

  6. Extension method - Wikipedia

    en.wikipedia.org/wiki/Extension_method

    In object-oriented computer programming, an extension method is a method ... Python, the concept of an extension method is ... the characters in reversed order. ...

  7. Dependency inversion principle - Wikipedia

    en.wikipedia.org/wiki/Dependency_inversion_principle

    In object-oriented design, the dependency inversion principle is a specific methodology for loosely coupled software modules.When following this principle, the conventional dependency relationships established from high-level, policy-setting modules to low-level, dependency modules are reversed, thus rendering high-level modules independent of the low-level module implementation details.

  8. Reversible computing - Wikipedia

    en.wikipedia.org/wiki/Reversible_computing

    Reversible computing is any model of computation where the computational process, to some extent, is time-reversible.In a model of computation that uses deterministic transitions from one state of the abstract machine to another, a necessary condition for reversibility is that the relation of the mapping from states to their successors must be one-to-one.

  9. Shunting yard algorithm - Wikipedia

    en.wikipedia.org/wiki/Shunting_yard_algorithm

    In computer science, the shunting yard algorithm is a method for parsing arithmetical or logical expressions, or a combination of both, specified in infix notation.It can produce either a postfix notation string, also known as reverse Polish notation (RPN), or an abstract syntax tree (AST). [1]