Ads
related to: system of space partitioning
Search results
Results From The WOW.Com Content Network
Space-partitioning systems are often hierarchical, meaning that a space (or a region of space) is divided into several regions, and then the same space-partitioning system is recursively applied to each of the regions thus created. The regions can be organized into a tree, called a space-partitioning tree.
Binary space partitioning is a generic process of recursively dividing a scene into two until the partitioning satisfies one or more requirements. It can be seen as a generalization of other spatial tree structures such as k -d trees and quadtrees , one where hyperplanes that partition the space may have any orientation, rather than being ...
A similar partitioning is also known as a Q-tree. All forms of quadtrees share some common features: They decompose space into adaptable cells. Each cell (or bucket) has a maximum capacity. When maximum capacity is reached, the bucket splits. The tree directory follows the spatial decomposition of the quadtree.
The system pools LEs into a volume group (VG). The pooled LEs can then be concatenated together into virtual disk partitions called logical volumes or LVs. Systems can use LVs as raw block devices just like disk partitions: creating mountable file systems on them, or using them as swap storage.
Mathematically it is a space partitioning: it consists of a set of non-empty regions that form a partition of the Earth's surface. [1] In a usual grid-modeling strategy, to simplify position calculations, each region is represented by a point, abstracting the grid as a set of region-points.
In computer science, a k-d tree (short for k-dimensional tree) is a space-partitioning data structure for organizing points in a k-dimensional space. K-dimensional is that which concerns exactly k orthogonal axes or a space of any number of dimensions. [1] k-d trees are a useful data structure for several applications, such as: