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  2. The ABC Song - Wikipedia

    en.wikipedia.org/wiki/The_ABC_Song

    Music for the alphabet song including some common variations on the lyrics "The ABC Song" [a] is the best-known song used to recite the English alphabet in alphabetical order. It is commonly used to teach the alphabet to children in English-speaking countries. "The ABC Song" was first copyrighted in 1835 by Boston music publisher Charles Bradlee.

  3. ABCmouse.com Early Learning Academy - Wikipedia

    en.wikipedia.org/wiki/ABCmouse.com_Early...

    ABCmouse.com Early Learning Academy is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.

  4. JumpStart - Wikipedia

    en.wikipedia.org/wiki/JumpStart

    JumpStart (known as Jump Ahead in the United Kingdom) was an educational media franchise created for children, primarily consisting of educational games.The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten.

  5. The Letter People - Wikipedia

    en.wikipedia.org/wiki/The_Letter_People

    Alpha One, also known as Alpha One: Breaking the Code, was a first and second grade program introduced in 1968, and revised in 1974, [8] that was designed to teach children to read and write sentences containing words containing three syllables in length and to develop within the child a sense of his own success and fun in learning to read by using the Letter People characters. [9]

  6. Mario's Early Years! - Wikipedia

    en.wikipedia.org/wiki/Mario's_Early_Years!

    The Mario's Early Years! series is a trilogy of point-and-click educational games released on MS-DOS and Super Nintendo Entertainment System developed and published by The Software Toolworks under license from Nintendo. The three games consist of Fun with Letters, Fun with Numbers and Preschool Fun.

  7. For Gen Alpha, learning to read is becoming a privilege - AOL

    www.aol.com/news/gen-alpha-learning-read...

    Critics said the whole-language approach made students rely on context instead of learning to sound out unfamiliar words. Popularized in the 1960s, this model blends contextual, visual, and ...