When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Smoothstep - Wikipedia

    en.wikipedia.org/wiki/Smoothstep

    Smoothstep is a family of sigmoid-like interpolation and clamping functions commonly used in computer graphics, [1] [2] video game engines, [3] and machine learning. [ 4 ] The function depends on three parameters, the input x , the "left edge" and the "right edge", with the left edge being assumed smaller than the right edge.

  3. Theory of functional connections - Wikipedia

    en.wikipedia.org/wiki/Theory_of_functional...

    The Theory of Functional Connections (TFC) is a mathematical framework designed for functional interpolation.It introduces a method to derive a functional— a function that operates on another function—capable of transforming constrained optimization problems into equivalent unconstrained problems.

  4. QUICK scheme - Wikipedia

    en.wikipedia.org/wiki/Quick_scheme

    In computational fluid dynamics QUICK, which stands for Quadratic Upstream Interpolation for Convective Kinematics, is a higher-order differencing scheme that considers a three-point upstream weighted by quadratic interpolation for the cell face values.

  5. Motion interpolation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Motion_Interpolation...

    Motion interpolation is a programming technique in data-driven character animation that creates transitions between example motions and extrapolates new motions. Example motions are often created through keyframing or motion capture. However, keyframing is labor-intensive and lacks varieties of motion, and both processes result in motions that ...

  6. Cascaded integrator–comb filter - Wikipedia

    en.wikipedia.org/wiki/Cascaded_integrator–comb...

    In the interpolating CIC, its upsampler (which normally precedes an interpolation filter) is passed through the comb sections using a Noble identity, reducing the number of delay elements needed by a factor of . Similarly, in the decimating CIC, its downsampler (which normally follows a decimation filter) is moved before the comb sections.

  7. Neville's algorithm - Wikipedia

    en.wikipedia.org/wiki/Neville's_algorithm

    This process yields p 0,4 (x), the value of the polynomial going through the n + 1 data points (x i, y i) at the point x. This algorithm needs O(n 2) floating point operations to interpolate a single point, and O(n 3) floating point operations to interpolate a polynomial of degree n.

  8. Transfinite interpolation - Wikipedia

    en.wikipedia.org/wiki/Transfinite_interpolation

    We use the term ‘transfinite’ to describe the general class of interpolation schemes studied herein since, unlike the classical methods of higher dimensional interpolation which match the primitive function F at a finite number of distinct points, these methods match F at a non-denumerable (transfinite) number of points.

  9. Marching squares - Wikipedia

    en.wikipedia.org/wiki/Marching_squares

    Use the cell index to access a pre-built lookup table with 16 entries listing the edges needed to represent the cell (shown in the lower right part of the picture below). Apply linear interpolation between the original field data values to find the exact position of the contour line along the edges of the cell.