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Call of Duty: World War II is the second game in the Call of Duty franchise developed by Sledgehammer Games, and the fourth to benefit under publisher Activision's three-year development cycle (the first being Sledgehammer's Call of Duty: Advanced Warfare) in order for a longer development time for
World War II Sniper: Call To Victory (aka. Battlestrike: Call to Victory) (2004) World War II Combat: Road to Berlin (aka. Battlestrike: Secret Weapons of WWII) (2006) World War II Combat: Iwo Jima (aka. The Heat of War) (2006) Wolfschanze 1944: The Final Attempt (2006) Battlestrike: Force of Resistance (aka. Mortyr 3) (2007) Operation ...
Call of Duty 2; Call of Duty 2: Big Red One; Call of Duty 3; Call of Duty: Finest Hour; Call of Duty: World at War – Final Fronts; Call to Arms (1982 video game) Campaign (video game) Carrier Aces; Castle Wolfenstein; Castlevania: Portrait of Ruin; Chennault's Flying Tigers; Clash of Steel; Close Assault; Close Combat (series) Close Combat ...
Call of Duty 4: Modern Warfare is the fourth installment of the main series and was the first game in the Modern Warfare timeline. Developed by Infinity Ward, it is the first game in the series not to be set during World War II. The game was released for Windows, Nintendo DS, PlayStation 3, and Xbox 360 on November 7, 2007.
Call of Duty is a 2003 first-person shooter game developed by Infinity Ward and published by Activision. It is the first installment in the Call of Duty franchise, [3] released on October 29, 2003, for Microsoft Windows. The game simulates infantry and combined arms warfare of World War II using a modified version of the id Tech 3 engine.
Call of Duty 2; Call of Duty 3; Call of Duty: Finest Hour; Call of Duty: Roads to Victory; Call of Duty: United Offensive; Call of Duty: Vanguard; Call of Duty: World at War; Call of Duty: World at War – Final Fronts; Call of Duty: WWII; Commandos: Strike Force
Call of Duty 2: Big Red One is a first-person shooter that has a single-player story mode and a multiplayer mode. The player takes on the role of a soldier protagonist named Roland Roger in specific missions during World War II from the perspective of the American 1st Infantry Division.
GameSpot praised the darker, grittier portrayal of the World War II settings. [62] 1UP.com noted the significantly increased graphic violence and gore (even over the M-rated Call of Duty 4) as a significant improvement in realism, saying, "While enemies died en masse in previous installments, dismemberment and gore were essentially nonexistent ...