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Pokemon Origins Brock The Pokémon world is filled with interesting and powerful trainers, across both its video games and anime iterations. Among those trainers is the Elite Four, the regional ...
The goal of the game is to become the best Pokémon Trainer in Johto and Kanto, which is done by raising Pokémon, completing a catalogue of Pokémon called a Pokédex, defeating the eight Gym Leaders in Johto for Gym Badges, challenging the best trainers in the region known as the Elite Four and the Johto League Champion, and then subsequently ...
Competitive play in Pokémon generally involves player versus player battles that take place using the Pokémon video games.Players construct a team of Pokémon as defined by a specific set of rules and battle as they would in the game until all Pokémon on a player's team have fainted or when a player resigns.
The system places in-game locations such as Gyms and Pokéstops in predetermined locations (such as landmarks) throughout the real world in order to get the player active and become a Pokémon trainer in real life. The Pokémon themselves spawn randomly, with some conditions; nocturnal Pokémon have a higher chance to spawn at night, and water ...
By February 2017, the game has been downloaded more than 650 million times worldwide, with a reported $1 billion in revenue made, becoming the fastest mobile game ever to do so. [ 240 ] [ 241 ] By June 2017, the game was downloaded more than 750 million times, [ 242 ] with an estimated revenue of $1.2 billion according to Apptopia. [ 243 ]
In each game, the player strives to become the Champion—the strongest trainer in a given region. Along the way, they often encounter various rival characters. These rivals, who can range from antagonistic to friendly, serve as significant challenges for the player, sometimes culminating in a final confrontation.
Tajiri wrote and edited a fanzine called Game Freak from 1981 to 1986, focusing on the arcade game scene. [9] [10] It was handwritten and stapled together. Satoshi created the Game Freak fanzine to help gamers with winning strategies and lists of easter eggs. The highest selling issue, at more than 10,000 copies, details how to get a high score ...
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