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  2. Microsoft Math Solver - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Math_Solver

    Microsoft Math contains features that are designed to assist in solving mathematics, science, and tech-related problems, as well as to educate the user. The application features such tools as a graphing calculator and a unit converter. It also includes a triangle solver and an equation solver that provides step-by-step solutions to each problem.

  3. Grid method multiplication - Wikipedia

    en.wikipedia.org/wiki/Grid_method_multiplication

    The grid method (also known as the box method) of multiplication is an introductory approach to multi-digit multiplication calculations that involve numbers larger than ten. Because it is often taught in mathematics education at the level of primary school or elementary school , this algorithm is sometimes called the grammar school method.

  4. Slide rule - Wikipedia

    en.wikipedia.org/wiki/Slide_rule

    The first step away from slide rules was the introduction of relatively inexpensive electronic desktop scientific calculators. These included the Wang Laboratories LOCI-2, [ 31 ] [ 32 ] introduced in 1965, which used logarithms for multiplication and division; and the Hewlett-Packard HP 9100A , introduced in 1968. [ 33 ]

  5. The Best Graphing Calculators to Plot, Predict and Solve ...

    www.aol.com/best-graphing-calculators-plot...

    These calculators haven’t changed much since they were introduced three decades ago, but neither has math. The Best Graphing Calculators to Plot, Predict and Solve Complicated Problems Skip to ...

  6. Windows Calculator - Wikipedia

    en.wikipedia.org/wiki/Windows_Calculator

    A simple arithmetic calculator was first included with Windows 1.0. [5]In Windows 3.0, a scientific mode was added, which included exponents and roots, logarithms, factorial-based functions, trigonometry (supports radian, degree and gradians angles), base conversions (2, 8, 10, 16), logic operations, statistical functions such as single variable statistics and linear regression.

  7. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    Karatsuba multiplication is an O(n log 2 3) ≈ O(n 1.585) divide and conquer algorithm, that uses recursion to merge together sub calculations. By rewriting the formula, one makes it possible to do sub calculations / recursion. By doing recursion, one can solve this in a fast manner.

  8. Napier's bones - Wikipedia

    en.wikipedia.org/wiki/Napier's_bones

    First step of solving 6785 × 8. In the first column, the number by which the biggest number is multiplied by is located. In this example, the number was 8. Only row 8 will be used for the remaining calculations, so the rest of the board has been cleared for clarity in explaining the remaining steps. Second step of solving 6785 × 8

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