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GameSalad is used by consumers and creative professionals such as graphic designers, animators, and game developers [2] for rapidly prototyping, [3] building and self-publishing cross-platform games and interactive media. The application runs on both Mac OS X and Windows computers. Access to a Mac is required for publishing to iTunes, but all ...
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms.
Buildbox 4 is the latest iteration of the Buildbox game development platform, incorporating artificial intelligence (AI) to facilitate the game design process. This version introduces AI-driven functionalities that assist users in generating game assets, scenes, and in the editing of game levels, aiming to streamline the development process.
Windows, Mac OS X, Linux, FreeBSD: FreeSpace 2; several projects, including games based on the Babylon 5 and 2004 Battlestar Galactica universes. Freeware for non-commercial use Frostbite: C++: 2008 Yes 3D Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One: List: Proprietary: Used originally for the Battlefield video games Future Pinball ...
The company sought to "democratize" game development and make the development of 2D and 3D interactive content more accessible. [7] Unity was named the runner-up for Best Use of Mac OS X Graphics at the 2006 Apple Design Awards. [8]
Target platforms include Mac OS X, Windows, Linux, iPhone, iPad, Windows Mobile based Smartphones, GP2X and Handhelds. [citation needed] It is possible to make builds, or export game data only, so that designers can store the game or its parts in non-executable files. The editor itself runs on Mac OS X, Windows and Linux.