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  2. Phase transition - Wikipedia

    en.wikipedia.org/wiki/Phase_transition

    In physics, chemistry, and other related fields like biology, a phase transition (or phase change) is the physical process of transition between one state of a medium and another. Commonly the term is used to refer to changes among the basic states of matter: solid, liquid, and gas, and in rare cases, plasma.

  3. State diagram - Wikipedia

    en.wikipedia.org/wiki/State_diagram

    A state diagram is used in computer science and related fields to describe the behavior of systems. State diagrams require that the system is composed of a finite number of states. Sometimes, this is indeed the case, while at other times this is a reasonable abstraction.

  4. State of matter - Wikipedia

    en.wikipedia.org/wiki/State_of_matter

    In physics, a state of matter is one of the distinct forms in which matter can exist. Four states of matter are observable in everyday life: solid, liquid, gas, and plasma. Many intermediate states are known to exist, such as liquid crystal, and some states only exist under extreme conditions, such as Bose–Einstein condensates and Fermionic ...

  5. UML state machine - Wikipedia

    en.wikipedia.org/wiki/UML_state_machine

    UML state machine is an object-based variant of Harel statechart, [2] adapted and extended by UML. [1][3] The goal of UML state machines is to overcome the main limitations of traditional finite-state machines while retaining their main benefits. UML statecharts introduce the new concepts of hierarchically nested states and orthogonal regions ...

  6. Finite-state machine - Wikipedia

    en.wikipedia.org/wiki/Finite-state_machine

    A finite-state machine (FSM) or finite-state automaton (FSA, plural: automata), finite automaton, or simply a state machine, is a mathematical model of computation. It is an abstract machine that can be in exactly one of a finite number of states at any given time. The FSM can change from one state to another in response to some inputs; the ...

  7. Conceptual model - Wikipedia

    en.wikipedia.org/wiki/Conceptual_model

    Conceptual model. The term conceptual model refers to any model that is formed after a conceptualization or generalization process. [1][2] Conceptual models are often abstractions of things in the real world, whether physical or social. Semantic studies are relevant to various stages of concept formation.

  8. State pattern - Wikipedia

    en.wikipedia.org/wiki/State_pattern

    State pattern. The state pattern is a behavioral software design pattern that allows an object to alter its behavior when its internal state changes. This pattern is close to the concept of finite-state machines. The state pattern can be interpreted as a strategy pattern, which is able to switch a strategy through invocations of methods defined ...

  9. 4+1 architectural view model - Wikipedia

    en.wikipedia.org/wiki/4+1_architectural_view_model

    4+1 is a view model used for "describing the architecture of software-intensive systems, based on the use of multiple, concurrent views". [1] The views are used to describe the system from the viewpoint of different stakeholders, such as end-users, developers, system engineers, and project managers. The four views of the model are logical ...