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  2. List of books in computational geometry - Wikipedia

    en.wikipedia.org/wiki/List_of_books_in...

    Curves and Surfaces for Computer Aided Geometric Design. Academic Press. ISBN 0-12-249050-9. Richard H. Bartels; John C Beatty; Brian A. Barsky (1987). Splines for Use in Computer Graphics and Geometric Modeling. Morgan Kaufmann. ISBN 0-934613-27-3. Christoph M. Hoffmann (1989). Geometric and Solid Modeling: An Introduction. Morgan Kaufmann.

  3. Computer-aided design - Wikipedia

    en.wikipedia.org/wiki/Computer-aided_design

    Computer-aided design. Computer-aided design (CAD) is the use of computers (or workstations) to aid in the creation, modification, analysis, or optimization of a design. [1]: 3 This software is used to increase the productivity of the designer, improve the quality of design, improve communications through documentation, and to create a database ...

  4. Computer graphics - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics

    Computer graphics deals with generating images and art with the aid of computers. Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications. A great deal of specialized hardware and software has been developed, with the displays of most ...

  5. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    v. t. e. 3D computer graphics, sometimes called CGI, 3-D-CGI or three-dimensional computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images.

  6. Computer representation of surfaces - Wikipedia

    en.wikipedia.org/wiki/Computer_representation_of...

    Computer representation of surfaces. An open surface with u- and v-flow lines and Z -contours shown. In technical applications of 3D computer graphics (CAx) such as computer-aided design and computer-aided manufacturing, surfaces are one way of representing objects. The other ways are wireframe (lines and curves) and solids.

  7. Computer Graphics: Principles and Practice - Wikipedia

    en.wikipedia.org/wiki/Computer_Graphics:...

    Computer Graphics: Principles and Practice is a textbook written by James D. Foley, Andries van Dam, Steven K. Feiner, John Hughes, Morgan McGuire, David F. Sklar, and Kurt Akeley and published by Addison–Wesley. First published in 1982 as Fundamentals of Interactive Computer Graphics, it is widely considered a classic standard reference book ...

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