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Rules can be changed here too: it can be agreed before the game starts that matching pairs be any two cards of the same rank, a color-match being unnecessary, or that the match must be both rank and card suit. The game ends when the last pair has been picked up. The winner is the person with the most pairs. There may be a tie for first place.
The game is for three players and a 24-card deck of French playing cards, cards ranking in descending order in each suit as follows: A 10 K Q J and 9. Note that the 10s are promoted to second place. If a Skat deck is used, the 7s and 8s are removed. The three-hand rules will be described here.
Sixes: The sum of all dice showing the number 6. If a player manages to score at least 63 points (an average of three of each number) in the upper section, they are awarded a bonus of 50 points. Lower Section: One Pair: Two dice showing the same number. Score: Sum of those two dice. Two Pairs: Two different pairs of dice. Score: Sum of dice in ...
The objective of the game is to be the first player to score a target number of points, typically 61 or 121. Points are scored for showing certain jacks, playing the last card, for card combinations adding up to 15 or 31, and for pairs, triples, quadruples (cards of the same rank), runs (sequences of consecutive numbers irrespective of suit ...
Played on a standard pool table, participants who pocket a ball of a particular number are required to immediately pocket the companion ball that tallies to 15 when added to the prior ball's number. Each pair so pocketed counts as a cribbage; there are seven such pairs, and the 15 ball counts as an eighth by itself after all of the others have ...
A Farkle game in progress; a pair of three threes has been set aside, earning 300 points. Farkle, or Farkel, is a family dice game with varying rules. Alternate names and similar games include Dix Mille, Ten Thousand, Cosmic Wimpout, Chicago, Greed, Hot Dice, Volle Lotte, Squelch, Zilch, and Zonk.
Pyramid is a patience or solitaire game of the Simple Addition family, where the object is to get all the cards from the pyramid to the foundation. [1]The object of the game is to remove pairs of cards that add up to a total of 13, the equivalent of the highest valued card in the deck, from a pyramid arrangement of 28 cards. [2]
Case 1: South has only a 10 ♦ in hand and played with a 2 ♠ to match the lead's card amounts. (2 ♥ –2 ♠) Case 2: South has no diamonds at all and played 2 separate non-trump suit cards. (10 ♣ –10 ♣) Case 3: South ruffs the trick with a pair of 10 ♣ and the rank is higher than West's 5 ♣.