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Notable graphic adventure games of the 1980s Game Developer Publisher System Date released Notes Game engine Mystery House: On-Line Systems: On-Line Systems Apple II: 5 May 1980: First graphic adventure game, featuring black and white visuals. ADL (Adventure Development Language) Wizard and the Princess: On-Line Systems: On-Line Systems
Animals Coloring Book: Animals of Mass Destruction: Animaniacs Game Pack! [9] Funybone Interactive 1997 Action/Adventure Commercial 7.1 or higher Ankh: DECK13 Interactive 2006 Adventure Commercial 10.3.9 or higher Ankh: Battle of the Gods: DECK13 Interactive 2009 Adventure Commercial 10.5.7 or higher Ankh: Heart of Osiris: DECK13 Interactive ...
In their review of the game, SuperKids said: "Even fans of the Warner Brothers animated feature "Quest for Camelot" will be disappointed with this uninspiring software adventure. In fact, if not for the addition of a virtual pet - a charismatic dragon that the user raises from a hatchling to a self-sufficient pre-teen, the program would be a ...
Concept art, with each page detachable for use as a poster; Dragon Age Adult Coloring Book: February 8, 2017 978-1-5067-0283-4: Coloring book [49] Artwork by Juann Cabal, Ron Chan, Gabriel Guzman, Andres Ponce, and Martin Tunica; Published by Dark Horse Comics; Adult coloring book, including images from the Dragon Age main series games
Great Dark Dragon/Black Dragon, Trip the Sungazer: Other: No / Lizard: Final Boss / Playable Character Transformation: Listed as "Black Dragon" in game files, but referred to by fans as "Great Dark Dragon". It was sealed away by an ancient civilization prior to the game's events.
Shadowrun: Dragonfall is a tactical role-playing game developed by Harebrained Schemes set in the Shadowrun universe. It was originally released as downloadable content for Shadowrun Returns in February 2014. An expanded version was later released as a standalone game in September 2014, under the title Shadowrun: Dragonfall – Director's Cut.
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TSR awarded Interplay Productions, Inc. a license to use the Forgotten Realms and Planescape trademarks and associated properties for use in computer and video game products. [5] Within Interplay, a division named Black Isle Studios used this license arrangement to develop a series of successful games based upon the two D&D settings.