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A wrench set provides the versatility needed to tackle a range of nuts and bolt sizes, and the leverage to dislodge stubborn fasteners.
Pass-through sockets and ratchets are built for 1 ⁄ 4-inch, 3 ⁄ 8-inch and 1 ⁄ 2-inch sets in both SAE and metric sizes. By using a fine tooth ratchet and socket system that allow a pass-through ratchet to be used as a conventional ratchet handle with interchangeable 1 ⁄ 4-inch and 3 ⁄ 8-inch drives some ratchets can be used with ...
Example (inch, fine): For 7 ⁄ 16-20 (same diameter as the previous example, but this time with 20 threads per inch, which is considered fine), 0.437 in × 0.90 = 0.393 in (i.e., if the threads are to be fine, then a slightly larger diameter drill bit should be used before tapping the hole for the screw).
From 1 ⁄ 4 in up to 1 + 1 ⁄ 2 in, thread pitch is the same in both systems except that the thread pitch for the 1 ⁄ 2 in bolt is 12 threads per inch (tpi) in BSW versus 13 tpi in the UNC. Thread form
Daniel C. Stillson (1826-1899), a mechanic at the Walworth Company, in Cambridge, Massachusetts, created the first such wrench. [1] On October 12, 1869, US patent #95,744 was issued to Stillson. [2] On 17 August 1888, the Swedish inventor Johan Petter Johansson (1853-1943) took out his first patent on the adjustable pipe wrench. [3]
Tools of Destruction retains much of the basic gameplay found in previous Ratchet & Clank games, the game being primarily a shooter-platformer.The player controls Ratchet most of the time, with some sections using Clank, as they explore various worlds to complete missions, using Ratchet's wrench and other exotic weapons gained during the course of the game.