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  2. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011. In 2020, the company was acquired by American educational technology website Course Hero. [3] [4]

  3. Comparison of screencasting software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_screen...

    This software is commonly used for desktop recording, gameplay recording and video editing. Screencasting software is typically limited to streaming and recording desktop activity alone, in contrast with a software vision mixer, which has the capacity to mix and switch the output between various input streams.

  4. List of commercial video games released as freeware

    en.wikipedia.org/wiki/List_of_commercial_video...

    The game is still mentioned as freeware and many forums and sites have the now dead link to the game page. The legal situation now is unclear because the installer has no disclaimer. Area 51 (2005), a first person shooter by Midway Games. Its free release was sponsored by the US Air Force. It later changed hands and its freeware status was removed.

  5. Category:Educational math software - Wikipedia

    en.wikipedia.org/wiki/Category:Educational_math...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  6. Category:Video game development software - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Category for free and open-source and proprietary software that runs on various operating systems, that is used to develop video games. Subcategories This category has the following 7 subcategories, out of 7 total.

  7. Game development tool - Wikipedia

    en.wikipedia.org/wiki/Game_development_tool

    A game development tool is a specialized software application that assists or facilitates the making of a video game. Some tasks handled by tools include the conversion of assets (such as 3D models , textures , etc.) into formats required by the game, level editing and script compilation .