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  2. itch.io - Wikipedia

    en.wikipedia.org/wiki/Itch.io

    itch.io (stylized in all lowercase) is a website for users to host, sell and download indie video games, indie role-playing games, game assets, comics, zines and music. Launched in March 2013 by Leaf Corcoran, the service hosts over 1,000,000 products as of November 2024 [update] .

  3. Digital distribution of video games - Wikipedia

    en.wikipedia.org/wiki/Digital_distribution_of...

    In the video game industry, digital distribution is the process of delivering video game content as digital information, without the exchange or purchase of new physical media such as ROM cartridges, magnetic storage, optical discs and flash memory cards. This process has existed since the early 1980s, but it was only with network advancements ...

  4. List of commercial failures in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_commercial...

    As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...

  5. Battle.net - Wikipedia

    en.wikipedia.org/wiki/Battle.net

    Battle.net is an Internet-based online game, social networking service, digital distribution, and digital rights management platform developed by Blizzard Entertainment.The service was launched on December 31, 1996, followed a few days later with the release of Blizzard's action-role-playing video game Diablo on January 3, 1997.

  6. File:Itch.io logo.svg - Wikipedia

    en.wikipedia.org/wiki/File:Itch.io_logo.svg

    The following other wikis use this file: Usage on ar.wikipedia.org إتش.آي أو; Usage on ca.wikipedia.org Itch.io; Usage on de.wikipedia.org

  7. Second Life - Wikipedia

    en.wikipedia.org/wiki/Second_Life

    In March 2006, while speaking at Google TechTalks, [37] Rosedale said: "So, we don't see this as a game. We see it as a platform." Second Life used to offer two main grids: one for adults (18+) and one for teens. In August 2010, Linden Lab closed the teen grid due to operating costs. Since then, users 16 and over can sign up for a free account ...

  8. List of electronic trading protocols - Wikipedia

    en.wikipedia.org/wiki/List_of_electronic_trading...

    Although FIX protocol has grown significant market share, the exchange specific protocols (also called "Native" interfaces) have found a strong backing with people using low latency trading. Protocols used by electronic exchanges

  9. Wikipedia:Reference desk/Archives/Science/December 2005 ...

    en.wikipedia.org/wiki/Wikipedia:Reference_desk/...

    Makes a great shield for those slow Dungeons and Dragons game nights. You need an account for those dishes, so I doubt you will pick up much free programming. Dominick (TALK) 19:08, 1 December 2005 (UTC) It'd make a tremendous parabolic microphone. –Mysid 10:51, 2 December 2005 (UTC) Snowboard! smurrayinchester ,