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  2. Stopwatch - Wikipedia

    en.wikipedia.org/wiki/Stopwatch

    The stopwatch function is also present as an additional function of many electronic devices such as wristwatches, cell phones, portable music players, and computers. Humans are prone to make mistakes every time they use one. Normally, humans will take about 180–200 milliseconds to detect and respond to visual stimulus. [2]

  3. Orders of magnitude (time) - Wikipedia

    en.wikipedia.org/wiki/Orders_of_magnitude_(time)

    millisecond: ms One thousandth of one second 1 ms: The time for a neuron in the human brain to fire one impulse and return to rest [13] 4–8 ms: The typical seek time for a computer hard disk: 10 −2: centisecond cs One hundredth of one second 1.6667 cs: The period of a frame at a frame rate of 60 Hz.

  4. Automatic double tracking - Wikipedia

    en.wikipedia.org/wiki/Automatic_double_tracking

    Before the development of ADT, it was necessary to record and mix multiple takes of the vocal track. Because it is nearly impossible for a performer to sing or play the same part in exactly the same way twice, a recording and blending of two different performances of the same part will create a fuller, "chorused" effect with double tracking.

  5. 4′33″ - Wikipedia

    en.wikipedia.org/wiki/4′33″

    Music critic Kyle Gann called the piece "one of the most misunderstood pieces of music ever written and yet, at times, one of the avant-garde’s best understood as well". He dismissed the idea that 4′33″ was a joke or a hoax, wrote that the theory of Dada and theater have some justification, and said that for him the composition is a ...

  6. Time perception - Wikipedia

    en.wikipedia.org/wiki/Time_perception

    Sub-second timing or millisecond timing; Interval timing or seconds-to-minutes timing; Circadian timing; There are many theories and computational models for time perception mechanisms in the brain. William J. Friedman (1993) contrasted two theories of the sense of time: [6] [7] [8] The strength model of time memory.

  7. Media control symbols - Wikipedia

    en.wikipedia.org/wiki/Media_control_symbols

    The Play symbol is arguably the most widely used of the media control symbols. In many ways, this symbol has become synonymous with music culture and more broadly the digital download era. As such, there are now a multitude of items such as T-shirts, posters, and tattoos that feature this symbol.

  8. Hourglass - Wikipedia

    en.wikipedia.org/wiki/Hourglass

    German half-hour sand glass, first quarter of the 16th century, bronze-gilt and silver-gilt, height: 8.3 cm, diameter: 8.4 cm, Metropolitan Museum of Art (New York City) A winged hourglass as a literal depiction of the Latin phrase tempus fugit ("time flies") An hourglass in use, 2015

  9. Play clock - Wikipedia

    en.wikipedia.org/wiki/Play_clock

    A play clock, also called a delay-of-game timer, is a countdown clock intended to speed up the pace of the game in gridiron football.The offensive team must put the ball in play by either snapping the ball during a scrimmage down or kicking the ball during a free kick down before the time expires, or else they will be assessed a 5-yard delay of game (American football) or time count violation ...