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  2. Pretty Pretty Princess - Wikipedia

    en.wikipedia.org/wiki/Pretty_Pretty_Princess

    Pretty Pretty Princess is a turn-based board game for two to four players, each of whom selects one of four available colors (blue, pink, green, purple) at the outset. . Players spin a spinner to decide who will start, then take turns spinning and moving around the board and following the directions for the spaces on which the

  3. Danica McKellar - Wikipedia

    en.wikipedia.org/wiki/Danica_McKellar

    McKellar's second book, Kiss My Math: Showing Pre-Algebra Who's Boss, [33] was released on August 5, 2008. The book's target audience is girls in the 7th through 9th grades. Her third book, Hot X: Algebra Exposed! [34] covers algebra topics, while the previous two titles were intended as "algebra-readiness books." [35] Hot X was published on ...

  4. Persona (user experience) - Wikipedia

    en.wikipedia.org/wiki/Persona_(user_experience)

    Academic scholars have proposed several methods for data-driven persona development, such as clustering, factor analysis, principal component analysis, latent semantic analysis, and non-negative matrix factorization. These methods generally take numerical input data, reduce its dimensionality, and output higher level abstractions (e.g ...

  5. Applied behavior analysis - Wikipedia

    en.wikipedia.org/wiki/Applied_behavior_analysis

    ABA is an applied science devoted to developing procedures which will produce observable changes in behavior. [3] [9] It is to be distinguished from the experimental analysis of behavior, which focuses on basic experimental research, [10] but it uses principles developed by such research, in particular operant conditioning and classical conditioning.

  6. Audience theory - Wikipedia

    en.wikipedia.org/wiki/Audience_theory

    Audience theory offers explanations of how people encounter media, how they use it, and how it affects them. Although the concept of an audience predates modern media, [1] most audience theory is concerned with people’s relationship to various forms of media. There is no single theory of audience, but a range of explanatory frameworks.

  7. Hall of Famer Cynthia Cooper-Dyke accused by former players ...

    www.aol.com/sports/hall-famer-cynthia-cooper...

    Cooper-Dyke (then using her birth name, Cynthia Cooper) won two national titles at USC and was a four-time Finals MVP (1997-2000) for the iconic and dynastic Houston Comets franchise.

  8. Sucker Punch Productions - Wikipedia

    en.wikipedia.org/wiki/Sucker_Punch_Productions

    After working on three Sly Cooper games, the team continued its partnership with Sony and pivoted to making an open-world, comic book-inspired superhero game titled Infamous (2009). Infamous was a modest success and Sucker Punch followed it up with two sequels, Infamous 2 (2011) and Infamous Second Son (2014).

  9. Theory of Games and Economic Behavior - Wikipedia

    en.wikipedia.org/wiki/Theory_of_Games_and...

    Theory of Games and Economic Behavior, published in 1944 [1] by Princeton University Press, is a book by mathematician John von Neumann and economist Oskar Morgenstern which is considered the groundbreaking text that created the interdisciplinary research field of game theory.