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  2. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    In computer programming languages, a switch statement is a type of selection control mechanism used to allow the value of a variable or expression to change the control flow of program execution via search and map.

  3. OmniMark - Wikipedia

    en.wikipedia.org/wiki/OmniMark

    OmniMark sees input as a flow; a program does not hold input data in memory unless part of the data has been saved in variables. As the input flows by, OmniMark maintains an element stack containing information that can be used to guide the transformation of text via the OmniMark pattern-matching facility. When each start tag is encountered ...

  4. Read–eval–print loop - Wikipedia

    en.wikipedia.org/wiki/Read–eval–print_loop

    Mouse sensitive input and output of data objects. Input editing and context specific completion over symbols, pathnames, class names and other objects. Help and documentation for commands. Variables to control the reader. For example, the variable *read-base* controls in which base numbers are read by default. Variables to control the printer.

  5. Closure (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Closure_(computer_programming)

    The term closure is often used as a synonym for anonymous function, though strictly, an anonymous function is a function literal without a name, while a closure is an instance of a function, a value, whose non-local variables have been bound either to values or to storage locations (depending on the language; see the lexical environment section below).

  6. Entry point - Wikipedia

    en.wikipedia.org/wiki/Entry_point

    In most of today's popular programming languages and operating systems, a computer program usually only has a single entry point.. In C, C++, D, Zig, Rust and Kotlin programs this is a function named main; in Java it is a static method named main (although the class must be specified at the invocation time), and in C# it is a static method named Main.

  7. Data validation - Wikipedia

    en.wikipedia.org/wiki/Data_validation

    Data validation is intended to provide certain well-defined guarantees for fitness and consistency of data in an application or automated system. Data validation rules can be defined and designed using various methodologies, and be deployed in various contexts. [1]

  8. Programming by example - Wikipedia

    en.wikipedia.org/wiki/Programming_by_example

    The system records user actions and infers a generalized program that can be used on new examples. PbE is intended to be easier to do than traditional computer programming, which generally requires learning and using a programming language. Many PbE systems have been developed as research prototypes, but few have found widespread real-world ...

  9. Laravel - Wikipedia

    en.wikipedia.org/wiki/Laravel

    Laravel 1 included built-in support for authentication, localisation, models, views, sessions, routing and other mechanisms, but lacked support for controllers that prevented it from being a true MVC framework. [1] Laravel 2 was released in September 2011, bringing various improvements from the author and community.