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  2. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1] An atlas can consist of uniformly-sized images or images of varying dimensions. [1]

  3. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    The VCS's sprites are called movable objects in the programming manual, further identified as two players, two missiles, and one ball. [16] These each consist of a single row of pixels that are displayed on a scan line. To produce a two-dimensional shape, the sprite's single-row bitmap is altered by software from one scan line to the next.

  4. Minecraft Dungeons - Wikipedia

    en.wikipedia.org/wiki/Minecraft_Dungeons

    Minecraft Dungeons is set in the same fictional world as Minecraft, known as the "Overworld", consisting of rough 3D objects—mainly cubes and fluids, and commonly called "blocks"—representing various materials, and inhabited by both peaceful and hostile mobs. Unlike 'Minecraft', the game features a linear, story-driven campaign, and cutscenes.

  5. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    dungeon. See also level. In an open world game such as an RPG, an enclosed area filled with hostile NPCs where the player is likely to come under attack. In this sense, it can be used to refer to literal "dungeons" or include any number of other places, such as caves, ships, forests, sewers or buildings. Dungeons may be maze-like or contain ...

  6. List of zombie video games - Wikipedia

    en.wikipedia.org/wiki/List_of_zombie_video_games

    Its predecessors were Call of Duty: World at War and Call of Duty: Black Ops. This is the third time for the Zombies mode to appear in a Call of Duty game, and the first time to have game modes other than the traditional Survival mode. Treyarch has also confirmed that Zombies will run on the game's multiplayer engine, allowing for a deeper ...

  7. All Flesh Must Be Eaten - Wikipedia

    en.wikipedia.org/wiki/All_Flesh_Must_Be_Eaten

    All Flesh Must Be Eaten or AFMBE is an Origins Award nominated [1] survival horror role-playing game (RPG) produced by Eden Studios, Inc. using the Unisystem game system. [2] [3] [4] AFMBE is derived from the traditional horror movie depictions of zombies who rise from the dead as mindless monsters that consume the living.

  8. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    In most cases a clone is made in part by studying and reverse engineering the original executable, but occasionally, as was the case with some of the engines in ScummVM, the original developers have helped the projects by supplying the original source code—those are so-called source ports.

  9. Skeleton (undead) - Wikipedia

    en.wikipedia.org/wiki/Skeleton_(undead)

    In the spinoff game Minecraft Dungeons, there also exists a variant that acts as the guards of The Nameless One, a necromancer boss enemy and the king of the undead. In this form, they are equipped with glaives, shields, and iron armor, and are referred to as Skeleton Vanguards.