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Below is a facsimile of a traveling scoreslip for Board 1 in a five-table matchpoint tournament using a Mitchell movement. All entries are made by competitors except the last two columns which are calculated and completed by tournament staff at the end of the session.
Bunco (also spelled bunko or bonko or buncko) is a dice game with twelve or more players, divided into groups of four, trying to score points while taking turns rolling three dice in a series of six rounds. A bunco is achieved when a person rolls three-of-a-kind and all three numbers match the round number which is decided at the beginning of ...
If, after a player goes out, another player has too many cards, they simply count the value of all cards in the hand. If a player has too few cards, they are charged 10 points for each missing card. If any player goes out and is found to have too few cards, they take back all cards that were laid down in that turn, and play continues.
However, a "game" is always triggered when 100 contract points are reached, a "partial game" or "part-score" refers to 10 to 90 contract points, and once either side reaches a game, both sides' part-scores, while still valid to be counted as part of the final score of the entire match, are reset to 0 for the purpose of the next game or rubber ...
Traditional-style baseball scorecard. Baseball scorekeeping is the practice of recording the details of a baseball game as it unfolds. Professional baseball leagues hire official scorers to keep an official record of each game (from which a box score can be generated), but many fans keep score as well for their own enjoyment. [1]
If required, score sheets may be used to resolve disputes, for example about whether an illegal move has been made or whether a threefold repetition has occurred. In addition, if the time control requires the players to complete a specified number of moves in a specified time, an accurate count of the moves must be kept. [ 1 ]
Buchholz Cut 1 (the Buchholz score reduced by the lowest score of the opponents); Buchholz (the sum of the scores of each of the opponents of a player); The greater number of wins; The greater number of wins with Black pieces, not counting forfeits. The U.S. Chess Federation recommends these as the first four tie-breaking methods to be used: [19]
Inside 1970s computer console apparatus. Automatic equipment is considered a cornerstone of the modern bowling center. The traditional bowling center of the early 20th century was advanced in automation when the pinsetter person ("pin boy"), who set back up by hand the bowled down pins, [1] was replaced by a machine that automatically replaced the pins in their proper play positions.