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  2. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    Dungeons & Dragons used six attributes (there were brief attempts to add a seventh, Comeliness, in Unearthed Arcana and Dragon magazine, but this was short-lived [4]). The six attributes used in D&D are: "Physical" statistics. Strength - measuring intimidation, physical power and carrying capacity; Constitution - measuring endurance, stamina ...

  3. World of Greyhawk Fantasy Game Setting - Wikipedia

    en.wikipedia.org/wiki/World_of_Greyhawk_Fantasy...

    Combat statistics and specific powers for these twenty-two deities are also included, but placed in a separate appendix in the Glossography booklet. The remainder of the deities are simply listed by name and sphere of influence. In Gygax's original Dragon articles, no mention had been made of racial preferences for any of the gods. The boxed ...

  4. Greyhawk - Wikipedia

    en.wikipedia.org/wiki/Greyhawk

    Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the Dungeons & Dragons fantasy roleplaying game. [1] [2] Although not the first campaign world developed for Dungeons & Dragons—Dave Arneson's Blackmoor campaign predated it by about a year [3] —the world of Greyhawk closely identified with early development of the game beginning in 1972 ...

  5. Category:Greyhawk modules - Wikipedia

    en.wikipedia.org/wiki/Category:Greyhawk_modules

    This is the category of modules or adventures taking place in, or featuring characters of, the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game. This is a subcategory of the general category for Dungeons & Dragons modules. It contains adventures either written specifically for Greyhawk, or written to be used in ...

  6. Free City of Greyhawk - Wikipedia

    en.wikipedia.org/wiki/Free_City_of_Greyhawk

    By 1983, Gygax was planning a City of Greyhawk publication to be followed by a Castle Greyhawk publication, both to come after the World of Greyhawk Fantasy Game Setting (1983), although the intended revival of Greyhawk began slowed down after 1984. [7]: 54–55 Gygax never completed his work on the Castle and City of Greyhawk or the Wild Coast.

  7. A Game of Thrones (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/A_Game_of_Thrones_(role...

    The game is designed to be usable with two RPG systems: the d20 System and the Tri-Stat dX system. Two editions were made: a serial-numbered edition limited to 2500 copies, ISBN 1-58846-941-7; and a standard edition, ISBN 1-58846-942-5.

  8. Game of Thrones, by the numbers [Video] - AOL

    www.aol.com/game-of-thrones-value-stats-facts...

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  9. Greyhawk deities - Wikipedia

    en.wikipedia.org/wiki/Greyhawk_deities

    The legion of fictional deities in the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy roleplaying game covers an extensive range of spheres of influence, allowing players to customize the spiritual beliefs and powers of their characters, and as well as giving Dungeon Masters a long list of gods from which to design evil temples and minions.