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In Metal Gear Solid, he is motivated by jealousy and hatred towards Snake and his desire to surpass his "genetic destiny" from Big Boss. [75] A younger version of him is the main antagonist of Metal Gear Solid V: The Phantom Pain, dubbed the White Mamba (ホワイトマンバ, Howaito Manba).
White Mamba is the nickname of: Brian Scalabrine (born 1978), American basketball player Eli , a fictional character from the video game Metal Gear Solid V: The Phantom Pain
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Liquid Snake is a fictional character from the Metal Gear franchise. Along with protagonist Solid Snake, he is a product of Les Enfants Terribles, a top-secret government project to artificially create soldiers by cloning the legendary soldier Big Boss. [1]
With Metal Gear Solid: Peace Walker the plot deals with the true nature of 'peace', and the concept of conflict in human societies. Metal Gear Solid V: The Phantom Pain deals with the themes "race" and "revenge" and how the latter can make one lose his humanity. Following the initial Metal Gear, each game has been a deconstruction of action ...
Metal Gear Solid V: The Phantom Pain is a stealth game in which players take the role of Punished "Venom" Snake from a third-person perspective in an open world. [1] Gameplay elements are largely unchanged from Ground Zeroes, meaning that players must stealthily traverse several areas in the game world, avoiding enemy guards and remaining undetected. [2]
The Boss (Metal Gear) L. Liquid Snake; P. Psycho Mantis; Q. Quiet (Metal Gear) R. Raiden (Metal Gear) Revolver Ocelot; S. Senator Armstrong (Metal Gear) Solid Snake
Metal Gear 2: Solid Snake [b] is a 1990 action-adventure stealth video game [c] developed and published by Konami for the MSX2 computer platform. It serves as a sequel to the MSX2 version of the original Metal Gear, written and designed by series's creator Hideo Kojima, who conceived the game in response to Snake's Revenge, a separately-produced sequel that was being developed at the time for ...