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For example, if a program uses both an int and a double version of the max() function template above, the compiler will create an object code version of max() that operates on int arguments and another object code version that operates on double arguments.
C and C++ perform such promotion for objects of Boolean, character, wide character, enumeration, and short integer types which are promoted to int, and for objects of type float, which are promoted to double. Unlike some other type conversions, promotions never lose precision or modify the value stored in the object. In Java:
For example, to have a derived class with an overloaded function taking a double or an int, using the function taking an int from the base class, in C++, one would write: class B { public : void F ( int i ); }; class D : public B { public : using B :: F ; void F ( double d ); };
Example implementation of expression templates : An example implementation of expression templates looks like the following. A base class VecExpression represents any vector-valued expression. It is templated on the actual expression type E to be implemented, per the curiously recurring template pattern.
For example, the C++ standard containers are class templates. When a programmer uses a vector, one instantiates it with a specific data type, for example, int, string or double. Each type of vector results in a different class in the compiler's object code, each one working with a different data type.
For example, a portable library can not define an allocator type that will pull memory from different pools using different allocator objects of that type. (Meyers, p. 50) (addressed in C++11). The set of algorithms is not complete: for example, the copy_if algorithm was left out, [13] though it has been added in C++11. [14]
Various rules in the C standard make unsigned char the basic type used for arrays suitable to store arbitrary non-bit-field objects: its lack of padding bits and trap representations, the definition of object representation, [7] and the possibility of aliasing. [12] The actual size and behavior of floating-point types also vary by implementation.
The variadic template feature of C++ was designed by Douglas Gregor and Jaakko Järvi [1] [2] and was later standardized in C++11. Prior to C++11, templates (classes and functions) could only take a fixed number of arguments, which had to be specified when a template was first declared. C++11 allows template definitions to take an arbitrary ...