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  2. Interface (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Interface_(object-oriented...

    In object-oriented programming, an interface or protocol type [a] is a data type that acts as an abstraction of a class. It describes a set of method signatures , the implementations of which may be provided by multiple classes that are otherwise not necessarily related to each other. [ 1 ]

  3. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming uses objects, but not all of the associated techniques and structures are supported directly in languages that claim to support OOP. The features listed below are common among languages considered to be strongly class- and object-oriented (or multi-paradigm with OOP support), with notable exceptions mentioned.

  4. Encapsulation (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Encapsulation_(computer...

    All object-oriented programming (OOP) systems support encapsulation, [2] [3] but encapsulation is not unique to OOP. Implementations of abstract data types, modules, and libraries also offer encapsulation. The similarity has been explained by programming language theorists in terms of existential types. [4]

  5. Identity (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Identity_(object-oriented...

    A function which tests whether two arguments are the same object can quickly short circuit to an affirmative answer if the two arguments have the same identity (are references to the same instance). Only if the argument are distinct objects do the individual properties need to be considered to determine equality, which is a more expensive ...

  6. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with a particular object or with all objects of that class.

  7. Programming paradigm - Wikipedia

    en.wikipedia.org/wiki/Programming_paradigm

    In object-oriented programming, programs are treated as a set of interacting objects. In functional programming , programs are treated as a sequence of stateless function evaluations. When programming computers or systems with many processors, in process-oriented programming , programs are treated as sets of concurrent processes that act on a ...

  8. Linux kernel oops - Wikipedia

    en.wikipedia.org/wiki/Linux_kernel_oops

    A kernel oops often leads to a kernel panic when the system attempts to use resources that have been lost. Some kernels are configured to panic when many oopses ...

  9. Index of object-oriented programming articles - Wikipedia

    en.wikipedia.org/wiki/Index_of_object-oriented...

    Virtual inheritance (Object Oriented Programming) Virtual method table (also called vtable, ... This page was last edited on 22 October 2024, at 07:50 (UTC).