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  2. HUD (video games) - Wikipedia

    en.wikipedia.org/wiki/HUD_(video_games)

    In video gaming, the HUD (heads-up display) or status bar is the method by which information is visually relayed to the player as part of a game's user interface. [1] It takes its name from the head-up displays used in modern aircraft .

  3. Mini-map - Wikipedia

    en.wikipedia.org/wiki/Mini-map

    Mini-maps have become common in real-time strategy and MMORPG video games because they serve as an indication of where the current screen lies within the scope of the game world. Most first-person shooter games also have some version or variant of the mini-map, often showing enemy and teammates locations in real-time.

  4. HUD (video gaming) - Wikipedia

    en.wikipedia.org/?title=HUD_(video_gaming...

    From Wikipedia, the free encyclopedia. Redirect page

  5. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  6. Category:Video game terminology - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Lag (video games) Leecher (computing) Let's Play; Level (video games) Licensed game; Life (video games) Line of sight (video games) Longplay (video games) Loot (video games) Loot box; Ludonarrative dissonance

  7. Talk:HUD (video games) - Wikipedia

    en.wikipedia.org/wiki/Talk:HUD_(video_games)

    Video games portal; This article is within the scope of WikiProject Video games, a collaborative effort to improve the coverage of video games on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.

  8. Head-up display - Wikipedia

    en.wikipedia.org/wiki/Head-up_display

    A typical HUD contains three primary components: a projector unit, a combiner, and a video generation computer. [3] The projection unit in a typical HUD is an optical collimator setup: a convex lens or concave mirror with a cathode-ray tube, light emitting diode display, or liquid crystal display at its focus.

  9. Cadash - Wikipedia

    en.wikipedia.org/wiki/Cadash

    The game's setting is a medieval fantasy world similar to that of sword-and-sorcery high fantasy such as The Lord of the Rings. The demons and abominations of nature who reside in the underground kingdom of Cadash have not forgotten that, thousands of years previously, they once shared the light with humans.