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  2. Langley's Adventitious Angles - Wikipedia

    en.wikipedia.org/wiki/Langley's_Adventitious_Angles

    The article contains a history of the problem and a picture featuring the regular triacontagon and its diagonals. In 2015, an anonymous Japanese woman using the pen name "aerile re" published the first known method (the method of 3 circumcenters) to construct a proof in elementary geometry for a special class of adventitious quadrangles problem.

  3. The Ancient Tradition of Geometric Problems - Wikipedia

    en.wikipedia.org/wiki/The_Ancient_Tradition_of...

    The Ancient Tradition of Geometric Problems studies the three classical problems of circle-squaring, cube-doubling, and angle trisection throughout the history of Greek mathematics, [1] [2] also considering several other problems studied by the Greeks in which a geometric object with certain properties is to be constructed, in many cases through transformations to other construction problems. [2]

  4. Straightedge and compass construction - Wikipedia

    en.wikipedia.org/wiki/Straightedge_and_compass...

    Angle trisection is the construction, using only a straightedge and a compass, of an angle that is one-third of a given arbitrary angle. This is impossible in the general case. For example, the angle 2 π /5 radians (72° = 360°/5) can be trisected, but the angle of π /3 radians (60°) cannot be trisected. [8]

  5. Angle trisection - Wikipedia

    en.wikipedia.org/wiki/Angle_trisection

    Three problems proved elusive, specifically, trisecting the angle, doubling the cube, and squaring the circle. The problem of angle trisection reads: Construct an angle equal to one-third of a given arbitrary angle (or divide it into three equal angles), using only two tools: an unmarked straightedge, and; a compass.

  6. Euclidean geometry - Wikipedia

    en.wikipedia.org/wiki/Euclidean_geometry

    Angles whose sum is a right angle are called complementary. Complementary angles are formed when a ray shares the same vertex and is pointed in a direction that is in between the two original rays that form the right angle. The number of rays in between the two original rays is infinite. Angles whose sum is a straight angle are supplementary ...

  7. Inversive geometry - Wikipedia

    en.wikipedia.org/wiki/Inversive_geometry

    In geometry, inversive geometry is the study of inversion, a transformation of the Euclidean plane that maps circles or lines to other circles or lines and that preserves the angles between crossing curves. Many difficult problems in geometry become much more tractable when an inversion is applied.