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Man, Myth & Magic is set in historical times on Earth, drawing on myths and legends from 4000 BCE to 400 CE. [1]Character generation is determined randomly, including nationality, race, and character traits (strength, speed, endurance, intelligence, courage, and skill).
Man, Myth & Magic was originally published by BPC Publishing as a partwork, a limited British weekly magazine intended to be collected as a whole. The printer was Purnell and Sons, Leeds. Publication commenced in 1970, and continued for 112 issues spanning 1,000 articles with some 5,000 illustrations, many of them in full colour.
Man, Myth & Magic may refer to: Man, Myth & Magic (encyclopedia) , a 1970 encyclopedia by Purnell and Sons, BPC Publishing, and Marshall Cavendish Man, Myth & Magic (role-playing game) , a 1982 role-playing game by Yaquinto Publications and Precis Intermedia
When Yaquinto Publications published his finished product in 1982, Man, Myth & Magic drew on myths and legends from 4000 BCE to 400 CE. [4] In his 2014 book Designers & Dragons: The 80s, game historian Shannon Appelcline noted that this game was noteworthy as "the earliest notable RPG to really take a solid look at historical roleplaying."
Among his best-known works are The Black Arts: A Concise History of Witchcraft, Demonology, Astrology, and Other Mystical Practices Throughout the Ages; The Tarot; A History of Magic; and the 24-volume set Man, Myth & Magic, which he both edited and contributed to. [1] He also wrote regularly for the British journal History Today. [3]
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In the May 1983 edition of White Dwarf (Issue #41), Marcus L. Rowland reviewed Man, Myth & Magic, as well as Episodes 5 and 6 (Death to Setanta and Kingdom of the Sidhe.) Rowland was not impressed with any of the products, calling them "too derivative, simplistic and ambiguous, and do not give a realistic feeling of the ancient world."