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Presents statistics and background information for gods, legendary heroes, and creatures taken from 12 pantheons and mythologies. In 1985 it was re-titled Legends & Lore and the Cthulhu and Melnibonean Mythos were removed. 144 (1st & 2nd printing), 128 (3rd & 4th printings) 0-935696-22-9: Fiend Folio: Don Turnbull, Games Workshop: August 1981 ...
Candlekeep Mysteries is an anthology of one-shot adventure modules named after the fictional fortress library on the Sword Coast of the Forgotten Realms.Candlekeep Library acts as a central hub and starting point for each adventure.
Baldur's Gate: Descent into Avernus is a 256-page campaign book that takes the players from level 1 to level 13. It starts in the city of Baldur's Gate "as it slowly succumbs to the sway of corrupt powers and evil gods". [4]
Viktor Coble listed Xanthar's Guide To Everything as #8 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "unlike a lot of the other books in 5e, it is a lot more versatile. Not only does it have the feeling of a campaign plot hook, but it also offers a lot of new subclasses, spells, and tools for new ways to play and ...
One example of a charlatan is a 19th-century medicine show operator, who has long since left town by the time the people who bought his "snake oil" or similarly named "cure-all" tonic realize that it was a scam. A misdirection by a charlatan is a confuddle, a dropper is a leader of a group of conmen, and hangmen are conmen that present false ...
Van Richten's Guide to Ravenloft is a 256-page campaign and adventure guide for using the Ravenloft setting in the 5th edition. The book includes an overview of 39 Domains of Dread [1] and a 20-page adventure called The House of Lament.
Eberron: Rising from the Last War is a sourcebook that details the Eberron campaign setting for the 5th edition of the Dungeons & Dragons fantasy role-playing game. Jeremy Crawford, co-lead designer of the book, said the book "is the size of one of the core rule books of the game, it is jam packed".
Meehan opined that the wide range of detailed information included in the sourcebook, from player options to adventures, made her "feel that Explorer's Guide to Wildemount is the most worthwhile Dungeons & Dragons 5E sourcebook Wizards of the Coast has released since the original Player's Handbook". [33]