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The C programming language provides many standard library functions for file input and output.These functions make up the bulk of the C standard library header <stdio.h>. [1] The functionality descends from a "portable I/O package" written by Mike Lesk at Bell Labs in the early 1970s, [2] and officially became part of the Unix operating system in Version 7.
The C++ Standard Library provides several generic containers, functions to use and manipulate these containers, function objects, generic strings and streams (including interactive and file I/O), support for some language features, and functions for common tasks such as finding the square root of a number.
Most of the functions that operate on C strings are declared in the string.h header (cstring in C++), while functions that operate on C wide strings are declared in the wchar.h header (cwchar in C++). These headers also contain declarations of functions used for handling memory buffers; the name is thus something of a misnomer.
The std::string type is the main string datatype in standard C++ since 1998, but it was not always part of C++. From C, C++ inherited the convention of using null-terminated strings that are handled by a pointer to their first element, and a library of functions that manipulate such strings.
The standard variable [2] can be formed as fixed data such as a Boolean, Integer or Decimal and a variable length variable such as an ASCII string, wide character string or a binary string. The type of the data can be used to define variable or the type can be explicitly declared, so for example the code - variable myInteger = 0; will create a ...
«FUNCTION» LENGTH(string) or «FUNCTION» BYTE-LENGTH(string) number of characters and number of bytes, respectively COBOL: string length string: a decimal string giving the number of characters Tcl: ≢ string: APL: string.len() Number of bytes Rust [30] string.chars().count() Number of Unicode code points Rust [31]
Some compilers (for example, GCC [8]) provide built-in versions of many of the functions in the C standard library; that is, the implementations of the functions are written into the compiled object file, and the program calls the built-in versions instead of the functions in the C library shared object file. This reduces function-call overhead ...
In most of today's popular programming languages and operating systems, a computer program usually only has a single entry point.. In C, C++, D, Zig, Rust and Kotlin programs this is a function named main; in Java it is a static method named main (although the class must be specified at the invocation time), and in C# it is a static method named Main.