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On December 9, 1993, and March 4, 1994, members of the combined United States Senate Committees on Governmental Affairs and the Judiciary held congressional hearings with several spokespersons for companies in the video game industry including Nintendo and Sega, involving violence in video games and the perceived impacts on children.
Executive vice president of Nintendo of America Howard Lincoln was quick to point out in United States congressional hearings in 1993 that Night Trap had no such rating. In response, Sega of America vice president Bill White showed a videotape of violent video games on the SNES and stressed the importance of rating video games.
The Senate hearing led to the creation of the Entertainment Software Rating Board (ESRB), the North American video game ratings board still used today. The controversy surrounding Night Trap inspired its designer, Rob Fulop , to then create a contrastingly "cute" game, which was released as Dogz: Your Computer Pet in 1995.
In May 1993, British censors banned Night Trap from being sold to children under 15 years old in the United Kingdom, which was an influence on Sega's decision to create an age rating system. [4] Prior to the hearings, Sega had become aware of rumblings from politicians that video game content was being scrutinized.
Here's a look at the schedule for Senate hearings set so far, in Eastern time: Tuesday. 9 a.m.: Doug Collins, Department of Veterans Affairs. The former Georgia congressman goes before the Senate Veterans’ Affairs Committee. Collins is a Baptist minister, former Navy chaplain and Air Force Reserve colonel.
A fact from 1993–94 United States Senate hearings on video games appeared on Wikipedia's Main Page in the Did you know column on 19 December 2018 (check views).The text of the entry was as follows:
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The Mortal Kombat series, particularly its "Fatalities", was a source of major controversy in at the time of its release. [note 1] A moral panic over the series, fueled by outrage from the mass media, [6] resulted in a Congressional hearing and helped to pave the way for the creation of the Entertainment Software Rating Board (ESRB) game rating system.