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  2. Fleet Command - Wikipedia

    en.wikipedia.org/wiki/Fleet_Command

    The game is a naval combat strategic training simulator. It covers the full spectrum of modern naval operations, including submarine warfare, surface warfare, naval aviation, and electronic warfare. Air Force, Marine Corps and Army units are also modelled in the game, although the Army units are generally static.

  3. General Quarters (rules) - Wikipedia

    en.wikipedia.org/wiki/General_Quarters_(rules)

    General Quarters is a set of naval wargaming rules written by Lonnie Gill that were first published in the 1970s. Being quick and easy to play, they have become one of the most popular series of World War I and World War II era naval rules (the rules topped a poll of popular wargame rules among members of the Naval Wargames Society).

  4. Harpoon (series) - Wikipedia

    en.wikipedia.org/wiki/Harpoon_(series)

    Harpoon is a series of realistic air and naval computer wargames based upon Larry Bond's miniatures game of the same name. Players can choose between either the Blue or Red side in simulated naval combat situations, which includes local conflicts as well as simulated Cold War confrontations between the United States and the Soviet Union.

  5. Pirate code - Wikipedia

    en.wikipedia.org/wiki/Pirate_code

    The captain’s primary duties included navigation and deciding when to engage in naval warfare. The quartermaster was responsible for overseeing daily operations. The Jolly Roger, the skull and crossbones on a black flag, provided a symbol that connected the pirates under a single brotherhood.

  6. U.S. Navy type commands - Wikipedia

    en.wikipedia.org/wiki/U.S._Navy_type_commands

    Effective 1 October 2001, the U.S. Navy developed a "Lead-Follow" arrangement among its type commands wherein one type commander is designated the senior lead for the specific "type" of weapon system (i.e., naval aviation, submarine warfare, surface warships) throughout the entire operating U.S. Fleet as it pertains to modernization needs, training initiatives, and operational concept development.

  7. Prize money - Wikipedia

    en.wikipedia.org/wiki/Prize_money

    Prize money refers in particular to naval prize money, usually arising in naval warfare, but also in other circumstances.It was a monetary reward paid in accordance with the prize law of a belligerent state to the crew of a ship belonging to the state, either a warship of its navy or a privateer vessel commissioned by the state.

  8. Naval strategy - Wikipedia

    en.wikipedia.org/wiki/Naval_strategy

    Naval strategy is the planning and conduct of war at sea, the naval equivalent of military strategy on land.. Naval strategy, and the related concept of maritime strategy, concerns the overall strategy for achieving victory at sea, including the planning and conduct of campaigns, the movement and disposition of naval forces by which a commander secures the advantage of fighting at a place ...

  9. Information Warfare Community - Wikipedia

    en.wikipedia.org/wiki/Information_Warfare_Community

    The U.S. Navy Information Warfare Community (IWC) leads and manages a cadre of officers, enlisted, and civilian professionals who possess extensive skills in information-intensive fields. This corps works in information, intelligence, counterintelligence , human-derived information, networks, space, and oceanographic disciplines to support U.S ...