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  2. Static mesh - Wikipedia

    en.wikipedia.org/wiki/Static_mesh

    Static meshes are polygon meshes which constitute a major part of map architecture in many game engines, including Unreal Engine, Source, and Unity. The word "static" refers only to the fact that static meshes can't be vertex animated , as they can be moved, scaled, or reskinned in real-time.

  3. List of common 3D test models - Wikipedia

    en.wikipedia.org/wiki/List_of_common_3D_test_models

    This is a list of models and meshes commonly used in 3D computer graphics for testing and demonstrating rendering algorithms and visual effects. Their use is important for comparing results, similar to the way standard test images are used in image processing .

  4. Constructive solid geometry - Wikipedia

    en.wikipedia.org/wiki/Constructive_solid_geometry

    With CSG models being parameterized by construction, they are often favorable over usual meshes when it comes to applications where the goal is to fabricate customized models. For such applications it can be interesting to convert already existing meshes to CSG trees. This problem of automatically converting meshes to CSG trees is called ...

  5. Tessellation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Tessellation_(computer...

    The mesh is used for finite element analysis. [citation needed] The mesh of a surface is usually generated per individual faces and edges (approximated to polylines) so that original limit vertices are included into mesh. To ensure that approximation of the original surface suits the needs of further processing, three basic parameters are ...

  6. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Bricks rendered using PBR. Even though this is a rough, opaque surface, more than just diffuse light is reflected from the brighter side of the material, creating small highlights, because "everything is shiny" in the physically-based rendering model of the real world.

  7. The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.

  8. Blender Game Engine - Wikipedia

    en.wikipedia.org/wiki/Blender_Game_Engine

    Shape types: Convex polyhedron, box, sphere, cone, cylinder, capsule, compound, and static triangle mesh with auto deactivation mode. Discrete collision detection for rigid body simulation. Support for in-game activation of dynamic constraints. Full support for vehicle dynamics, including spring reactions, stiffness, damping, tire friction etc.

  9. Pamela Anderson Reacts to Oscar Snub for “The Last ... - AOL

    www.aol.com/pamela-anderson-reacts-oscar-snub...

    “I couldn’t imagine [it] anyway,” Anderson told ELLE of an Oscar nomination. “I’m happy for the SAG nomination — that’s [voted on by] your peers.