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  2. Gaming keypad - Wikipedia

    en.wikipedia.org/wiki/Gaming_keypad

    The two primary, and most commonly used, devices for players to use when gaming on a computer are the mouse and the keyboard. While both are integral in the interaction of the game, their evolutionary track has not been equal. The mouse, over the years, has had better adaptation and incorporation into gaming than the keyboard has.

  3. GPD Win 2 - Wikipedia

    en.wikipedia.org/wiki/GPD_Win_2

    The mouse switch has removed D-input, only having an X-input and a mouse function (although software exists to use D-input games properly with an X-input). The shoulders have the standard L1/R1 and L2/R2 buttons, however the L3/R3 buttons have been moved to the shoulders from the keyboard as on the original GPD Win, for a total of six shoulder ...

  4. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...

  5. DirectInput - Wikipedia

    en.wikipedia.org/wiki/DirectInput

    In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.

  6. List of Super Nintendo Entertainment System accessories

    en.wikipedia.org/wiki/List_of_Super_Nintendo...

    Super NES Controller - the console's included controller contains a four-direction D-pad, four face buttons (A, B, X, Y), two center buttons (Start and Select), and two shoulder buttons (L and R) Super Game Boy - adapter for playing Game Boy games on the Super NES console ; Super NES Mouse - two-button mouse

  7. Gamepad - Wikipedia

    en.wikipedia.org/wiki/Gamepad

    Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...

  8. Microsoft SideWinder - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Sidewinder

    In 2008, Microsoft also released the SideWinder X6 Gaming Keyboard, which is designed to be the keyboard counterpart of the Sidewinder Mouse. It features up to 30 programmable macro keys, volume control, media control, a detachable numpad and backlighting. Along with this keyboard a new mouse was released dubbed the SideWinder X5.

  9. USB human interface device class - Wikipedia

    en.wikipedia.org/wiki/USB_human_interface_device...

    In computing, the USB human interface device class (USB HID class) is a part of the USB specification for computer peripherals: it specifies a device class (a type of computer hardware) for human interface devices such as keyboards, mice, touchscreen, game controllers and alphanumeric display devices.