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  2. Comparison of assemblers - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_assemblers

    LLVM targets many platforms, however its main focus is not machine-dependent code generation; instead a more high-level typed assembly-like intermediate representation is used. Nevertheless for the most common targets the LLVM MC (machine code) project provides an assembler both as an integrated component of the compilers and as an external tool.

  3. Assembly language - Wikipedia

    en.wikipedia.org/wiki/Assembly_language

    In computer programming, assembly language (alternatively assembler language [1] or symbolic machine code), [2] [3] [4] often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. [5]

  4. List of programming languages by type - Wikipedia

    en.wikipedia.org/wiki/List_of_programming...

    Individual machine languages are specific to a family of processors; machine-language code for one family of processors cannot run directly on processors in another family unless the processors in question have additional hardware to support it (for example, DEC VAX processors included a PDP-11 compatibility mode).

  5. Second-generation programming language - Wikipedia

    en.wikipedia.org/wiki/Second-generation...

    The vast majority of programs are written in a third-generation programming language or a fourth-generation programming language. Assembly's main advantage, speed, has degraded by the fact that well written C code can often be as fast or even faster than handwritten assembly. [2] [6]

  6. Machine code - Wikipedia

    en.wikipedia.org/wiki/Machine_code

    In computer programming, machine code is computer code consisting of machine language instructions, which are used to control a computer's central processing unit (CPU). For conventional binary computers , machine code is the binary representation of a computer program which is actually read and interpreted by the computer.

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Penumbra: Overture, Penumbra: Black Plague, Penumbra: Requiem, Amnesia: The Dark Descent, Amnesia: A Machine for Pigs, Soma Proprietary , GPL-3.0-or-later (version 1 [ 4 ] and 2 [ 5 ] ) Cross-platform, compatible with OpenGL, OpenAL, and Newton Game Dynamics libraries; defining features include ability for advanced object interaction via use of ...

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  9. x86 assembly language - Wikipedia

    en.wikipedia.org/wiki/X86_assembly_language

    x86 assembly language includes instructions for a stack-based floating-point unit (FPU). The FPU was an optional separate coprocessor for the 8086 through the 80386, it was an on-chip option for the 80486 series, and it is a standard feature in every Intel x86 CPU since the 80486, starting with the Pentium.