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  2. How to Draw Manga - Wikipedia

    en.wikipedia.org/wiki/How_to_Draw_Manga

    How to Draw Anime and Game Characters Vol. 1: Basics for Beginners and Beyond (August 2000) How to Draw Anime and Game Characters Vol. 2: Expressing Emotions (March 2001) How to Draw Anime and Game Characters Vol. 3: Bringing Daily Actions to Life (August 2001) How to Draw Anime and Game Characters Vol. 4: Mastering Battle and Action Moves ...

  3. FlipaClip - Wikipedia

    en.wikipedia.org/wiki/FlipaClip

    FlipaClip is a 2D animation software application. FlipaClip was mainly developed by the three Meson brothers of Miami-based company Visual Blasters.It was initially made available for Android in 2012 before being released for iOS, Windows, macOS and ChromeOS.

  4. Moho (software) - Wikipedia

    en.wikipedia.org/wiki/Moho_(software)

    In 2016, Anime Studio was rebranded as its original name Moho by Smith Micro Software to reflect the software's ability to create more animated content than anime. [2] In 2016, Moho 12 was released with pin bones, optimized bézier handles, improved free hand tools, smart warp, real motion blur, and more. [3] Moho Pro 12 was released in August ...

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    The search engine that helps you find exactly what you're looking for. Find the most relevant information, video, images, and answers from all across the Web.

  6. Anime - Wikipedia

    en.wikipedia.org/wiki/Anime

    [232] [233] [234] When anime is defined as a "style" rather than as a national product, it leaves open the possibility of anime being produced in other countries, [230] but this has been contentious amongst fans, with John Oppliger stating, "The insistence on referring to original American art as Japanese "anime" or "manga" robs the work of its ...

  7. How to Draw Comics the Marvel Way - Wikipedia

    en.wikipedia.org/wiki/How_to_Draw_Comics_the...

    The book created a generation of cartoonists who learned there was a "Marvel way to draw and a wrong way to draw". [2] [page needed] It is considered "one of the best instruction books on creating comics ever produced". [3] [page needed] Scott McCloud has cited the book as a good reference for teaching the process of making comic books. [4 ...