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Tiled rendering is the process of subdividing a computer graphics image by a regular grid in optical space and rendering each section of the grid, or tile, separately.The advantage to this design is that the amount of memory and bandwidth is reduced compared to immediate mode rendering systems that draw the entire frame at once.
Tiled printing is a method that computer programs use to enable users to print images larger than a standard page. This method was popularized by a program called The Rasterbator . A tiled printing program overlays a grid on the printed image in which each cell (or tile) is the size of a printed page, and then prints each tile.
The smaller A-tile, denoted A S, is an obtuse Robinson triangle, while the larger A-tile, A L, is acute; in contrast, a smaller B-tile, denoted B S, is an acute Robinson triangle, while the larger B-tile, B L, is obtuse. Concretely, if A S has side lengths (1, 1, φ), then A L has side lengths (φ, φ, 1). B-tiles can be related to such A-tiles ...
Tile-based games are not a distinct video game genre.The term refers to the technology that the hardware or game engine uses for its visual representation. For example, Pac-Man is an action game, Ultima is a role-playing video game and Civilization is a turn-based strategy game, but all three render the world as tiles.
A labyrinth can be generated by tiles in the form of a white square with a black diagonal. As with the quarter-circle tiles, each such tile has two orientations. [3] The connectivity of the resulting labyrinth can be analyzed mathematically using percolation theory as bond percolation at the critical point of a diagonally-oriented grid.
In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game.Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1]
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Example of an Egyptian design with wallpaper group p4m. A wallpaper group (or plane symmetry group or plane crystallographic group) is a mathematical classification of a two-dimensional repetitive pattern, based on the symmetries in the pattern. Such patterns occur frequently in architecture and decorative art, especially in textiles, tiles ...