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An ICC profile defines the bidirectional conversion between a neutral "profile connection" color space (CIE XYZ or Lab) and a selected colorspace, in this case both RGB and CMYK. The precision of the conversion depends on the profile itself, the exact methodology, and because the gamuts do not generally match, the rendering intent and ...
A popular way to make a color space like RGB into an absolute color is to define an ICC profile, which contains the attributes of the RGB. This is not the only way to express an absolute color, but it is the standard in many industries. RGB colors defined by widely accepted profiles include sRGB and Adobe RGB.
To see how this works in practice, suppose we have a particular RGB and CMYK color space, and want to convert from this RGB to that CMYK. The first step is to obtain the two ICC profiles concerned. To perform the conversion, each RGB triplet is first converted to the Profile connection space (PCS) using the RGB profile.
It is able to store a wider range of color values than sRGB. The Wide Gamut color space is an expanded version of the Adobe RGB color space, developed in 1998. As a comparison, the Adobe Wide Gamut RGB color space encompasses 77.6% of the visible colors specified by the Lab color space, whilst the standard Adobe RGB color space covers just 50.6%.
In order to convert RGB or CMYK values to or from L*a*b*, the RGB or CMYK data must be linearized relative to light. The reference illuminant of the RGB or CMYK data must be known, as well as the RGB primary coordinates or the CMYK printer's reference data in the form of a color lookup table (CLUT).
Variations in paper and ink processes account for the various combinations of non-invertible matrices and look-up tables used in converting from RGB to CMYK. If you wish to obtain CMYK values for these colors, you will get appropriate conversion values from your graphics application when you define the type of ink and paper you will be printing on.
Therefore, it is usually best in these programs to use the RGB coordinate. If a source truly only provides a Microsoft HSL input and if you cannot find an alternate, convert it to sRGB. First divide the H by 2 ⁄ 3, and the S and L by 2.4 to obtain normal HSL values. Then use any online tool (such as ) to convert HSL to sRGB.
Saturation, or the lack of it, produces tones of the reference hue that converge on the zero-saturation shade of gray, which is determined by the lightness. The following examples uses the hues red, orange, and yellow at midpoint lightness with decreasing saturation. The resulting RGB value and the total intensity is shown.