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  2. Strongly typed identifier - Wikipedia

    en.wikipedia.org/wiki/Strongly_typed_identifier

    Python has data classes which provides equality testing and can be made immutable using the frozen parameter. [21] It overrides the __str__ dunder method. [22] This example implementation includes a static method which can be used to initialize a new instance with a randomly generated universally unique identifier (UUID).

  3. Interning (computer science) - Wikipedia

    en.wikipedia.org/wiki/Interning_(computer_science)

    In many object-oriented languages such as Python, even primitive types such as integer numbers are objects. To avoid the overhead of constructing a large number of integer objects, these objects get reused through interning. [2] For interning to work the interned objects must be immutable, since state is shared between multiple variables.

  4. Member variable - Wikipedia

    en.wikipedia.org/wiki/Member_variable

    /*Ruby has three member variable types: class, class instance, and instance. */ class Dog # The class variable is defined within the class body with two at-signs # and describes data about all Dogs *and* their derived Dog breeds (if any) @@sniffs = true end mutt = Dog. new mutt. class. sniffs #=> true class Poodle < Dog # The "class instance variable" is defined within the class body with a ...

  5. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    For example, one could define a dictionary having a string "toast" mapped to the integer 42 or vice versa. The keys in a dictionary must be of an immutable Python type, such as an integer or a string, because under the hood they are implemented via a hash function. This makes for much faster lookup times, but requires keys not change.

  6. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns , which describe how to solve recurring problems in object-oriented software. [ 1 ]

  7. Instance variable - Wikipedia

    en.wikipedia.org/wiki/Instance_variable

    Each instance variable lives in memory for the lifetime of the object it is owned by. [5] Instance variables are properties of that object. All instances of a class have their own copies of instance variables, even if the value is the same from one object to another. One class instance can change values of its instance variables without ...

  8. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    For example, if a date is represented by separate private year, month and day variables, then incoming dates can be split by the setDate mutator while for consistency the same private instance variables are accessed by setYear and setMonth. In all cases month values outside of 1 - 12 can be rejected by the same code.

  9. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    Class variableVariable defined in a class whose objects all possess the same copy; Instance variable – Member variable of a class that all its objects possess a copy of; List of object-oriented programming languages; Trait (computer programming) – Set of methods that extend the functionality of a class