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Acceleration introduces new features to Flight Simulator X, including 30 new single-player and 19 multiplayer missions, three new aircraft: the F/A-18A Hornet, EH-101 helicopter and the P-51D Mustang, and new scenery enhancements for sites including Berlin, Istanbul, Cape Canaveral and the Edwards Air Force Base. [1]
The following are flight simulator software applications that can be downloaded or played for free. Several items are outdated. Please notice 'free' is not the same as open source. Free games may have limited options or include advertisements.
Flight Simulator X was released in two editions: Standard and Deluxe. Compared to the Standard Edition, the Deluxe Edition incorporates additional features, including an on-disc software development kit (SDK), three airplanes with the Garmin G1000 Flightdeck, and the ability for the player to act as Air traffic control (ATC) for other online users with a radar screen.
Released in October 2001, and is the 8th installment of the Microsoft Flight Simulator video game series. A version called Professional Edition was released at the same time as standard edition that added two aircraft, a flight instructor feature, and an editor to create buildings and aircraft.
Microsoft Flight Simulator X is the third most recent major release of Microsoft Flight Simulator, and the last one developed by Aces Game Studio. It includes a graphics engine upgrade and compatibility with preview DirectX 10 and Windows Vista. It was released on October 17, 2006, in North America.
Flight Simulator (1980 video game) Flight Simulator II (Sublogic) Flight Unlimited; Flight Unlimited II; Flight Unlimited III; FlightGear; FlightSimCon; Fly! Fly! II; List of free flight simulators; Freedom Wings
Microsoft Flight Simulator [b] is a flight simulation video game developed by Asobo Studio and published by Xbox Game Studios. It is an entry in the Microsoft Flight Simulator series which began in 1982, and was preceded by Microsoft Flight Simulator X in 2006. The game is a return of the series after 14 years, with development beginning six ...
The advent of the Internet in the mid-1990s enabled users of modern flight simulators to fly together using multiplayer functionality. In 1997, SquawkBox [25] was created by Jason Grooms as an add-on for Microsoft Flight Simulator 95, enhancing the built-in multiplayer features to allow large numbers of players to connect to the game.