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  2. Solar2D - Wikipedia

    en.wikipedia.org/wiki/Solar2D

    Version 2.0 added cross-platform support for iPad and Android, while Game Edition added a physics engine and other advanced features aimed specifically at game development. [ 8 ] [ 9 ] In January 2011, Corona SDK was released for Windows XP and newer, giving developers the opportunity to build Android applications on PC .

  3. Algodoo - Wikipedia

    en.wikipedia.org/wiki/Algodoo

    Algodoo (/ ˌ æ l ɡ ə ˈ d uː /) is a physics-based 2D freeware sandbox from Algoryx Simulation AB (known simply as Algoryx) as the successor to the popular physics application Phun. It was released on September 1, 2009 and is presented as a learning tool, an open-ended computer game, an animation tool, and an engineering tool.

  4. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    A BFG Physx card. PhysX is an open-source [1] realtime physics engine middleware SDK developed by Nvidia as part of the Nvidia GameWorks software suite.. Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU (expansion cards designed by Ageia).

  5. Particle system - Wikipedia

    en.wikipedia.org/wiki/Particle_system

    A particle system is a technique in game physics, motion graphics, and computer graphics that uses many minute sprites, 3D models, or other graphic objects to simulate certain kinds of "fuzzy" phenomena, which are otherwise very hard to reproduce with conventional rendering techniques – usually highly chaotic systems, natural phenomena, or ...

  6. Particle Mace - Wikipedia

    en.wikipedia.org/wiki/Particle_Mace

    Particle Mace is a 2D space combat game that was released on January 22, 2015, for Windows and Mac OS X, and January 28, 2015, for iOS.. The game received positive reviews from critics, who called the game fun, with a deep system of gameplay.

  7. Boneworks - Wikipedia

    en.wikipedia.org/wiki/Boneworks

    Boneworks is a 2019 first-person shooter game developed and published by Stress Level Zero.The game is designed to be entirely physics-based, with the player controlling a full virtual body that responds not just to the player's real-world input but also to obstructions in the game world.

  8. Category:Physics-based video games - Wikipedia

    en.wikipedia.org/wiki/Category:Physics-based...

    Video games with a strong focus on either realistic or ragdoll physics as a core gameplay element. Pages in category "Physics-based video games" The following 13 pages are in this category, out of 13 total.

  9. Gerbil Physics - Wikipedia

    en.wikipedia.org/wiki/Gerbil_Physics

    Gerbil Physics is a mobile video game created as a demo as an Xbox Indie Game in 2009 by British [2] studio Pencel Games and released fully in app stores officially on March 14, 2012. [1] A sequel titled Gerbil Physics 2 was released for Xbox 360 on May 17, 2010.