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Unicode chart Halfwidth and Fullwidth Forms}} provides a table listing the characters in the Halfwidth and Fullwidth Forms Unicode block. Hangul and katakana subsets can be listed using an optional parameter.
Halfwidth and Fullwidth Forms is a Unicode block U+FF00–FFEF, provided so that older encodings containing both halfwidth and fullwidth characters can have lossless translation to/from Unicode. It is the second-to-last block of the Basic Multilingual Plane , followed only by the short Specials block at U+FFF0–FFFF.
Characters which appear in both JIS X 0201 (single byte) and JIS X 0208 / JIS X 0213 (double byte) have both a halfwidth and a fullwidth form in Shift JIS. In the days of text mode computing, Western characters were normally laid out in a grid on the screen, often 80 columns by 24 or 25 lines.
When the stroke is part of a lowercase [4] and rises above the height of an x (the x height), it is known as an ascender. [7] Letters with ascenders are b d f h k l. A stroke which drops below the baseline is a descender. [7] Letters with descenders are g j p q y.
Some research has suggested that while higher x-heights may help with reading smaller text, a very high x-height may be counterproductive, possibly because it becomes harder to identify the shape of a word if every letter is nearly the same height. For the same reason, some sign manuals discourage all-capitals text. [10] [11] [12]
A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.
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A whitespace character is a character data element that represents white space when text is rendered for display by a computer. For example, a space character (U+0020 SPACE, ASCII 32) represents blank space such as a word divider in a Western script. A printable character results in output when rendered, but a whitespace character does not ...